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All is dust - Weapons of Str 4 or less can't hurt them (ranged weapons) Right?
Enter Biovores -
Acid Mine - Str 3 ap 3 - No go right?
Frag - Str 4 - No go
Poison - Str same as toughtness (they have T4). Normally wounds on 4 5 or 6 - But since they have T4, wont this not work?
So question is - Are TS immune to Biovores?
by you information on 1k sons, i would say that is true
(overpowered dusty freaks!
anyway, can anyone make sure this is true or not?
I didn't quite get it...? Why is it that poison mines are ineffective? According to the book they will always wound on a 4+ roll :huh:
No it doesnt - read carefully "Poison mines are the same strength as the targets toughness, which means they USUALLY wound on a 4, 5 or 6."
Since TS marines are T4, they would be immune. Now what would be funny is, if the Chaos Terminators were somehow mutated to T5 - Now that would be comedy.
All is dust is no more.
All weapons can hurt Thousand sons.
That was old rules. The new codex chaos has no "all is dust". Just 2 wounds , "slow and purpousful" and sorceror champions.
Bah! Whyd they get rid of that?
They got rid of it because if someone only had like 5 heavy weapons in their army, they could only kill 5 a turn, while the 1k sons shell out asswhooping.
Mad Props to Angel_of_Rust for the sig.
You know, it might just be useful to buy the new CSM codex. All these rules, and more!