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Hello one and all im planning on starting a Iron Warriors army. However i am having probelms with my troop layout for basic Chaos Space Marine Squads and im looking for any sugestions.
That all really depends on what the rest of your army does, and what you're lacking.
However, I can give you some rough ideas of popular troop builds that are common in most Chaos armies.
*The Lascannon squad -
Six men, one armed with a Lascannon. Cheap tank removal. Arm them with Bolt Pistols and CCW so they can serve as a cheap counter-charge unit after tanks are removed.
*The Plasma Squad -
Eight or ten men, all armed with Bolters. Two marines have Plasma Guns. Maybe a Champion is present, armed with either Powersword +Strength or a Powerfist.
*The charging unit -
Eight or ten men, armed with Bolt Pistols and CCW. Might have two Melta Guns, or possibly two flamers. The Champion is always armed with a Powerfist. This group usually infiltrates.
Those are the three most popular builds for your basic troops, and in my opinion, the three most effective. Depending upon the rest of your army however, some may not be as good as the other.
For instance, if you have quite a bit of ordnance, then you don't really want to take Charging Units, as they might get blown up by a bad scatter.
Is it viable to give a Melta to a Lascannon squad? It's an assault weapon, so the melta-user will get his shot and 2 CC attacks. It ignores armor and will instakill any unlucky CC HQ without invul saves or T5 if hits.
Not really. The melta requires you to get up close and personal, while the las cannon is long range. The only special weapon which sort of fits with the las cannon is a plas rilfe, as both a high str low AP. However the plas rifle is still short ranged compaired to the las cannon, and dosn't have it's anti tank power. On the whole if you take a heavy weapon in a tac squad, special weapons are a questionable addtion.
I disagree slightly with the above. First, it is not normally reasonable to take a meltagun in a lascannon squad. However, I have at times taken a CSM squad of 6, and placed a Lascannon and Melta gun in the squad and inflitrated them. Some would see this as a waste, however in the game i did it against Black Templars it resulted in exploding a Landraider.
2nd point. Plasma gun is a viable anti tank weapon with its str 7 and rapid firing. Its wonderful (in my opinion) vs dreadnaughts when mixed with a squad with tankhunter.. Try the wonderful havocs with 4 plasma guns and tank hunter that inflitrate and watch them toast a tank per turn.
I will agree that with lascannons the squad should have a designated role, however you can mix special weapons in for suitable roles pending opponents.
40K-Beakies(9-14-4),Guard(4-7-2),Orks(34-12-11). FANTASY-Dwarves(15-6-7),Beasts (14-14-1), Skaven (17-17-10) DoC (6-1-2). CYGNAR (28-15-1)
If your gonna go with 2 plasma....I would go with all bolters...if they get within 12 inches......BOOM
I play IW and no one in my army has cc weapons ('cept for my lord for counter assaults)...I gave them all bolters and autocannons and las....but Im re-evaluating that strat...
"Kill a thousand men, and they will hate you. Kill a million men, and they will queue to face you. But kill a single man, and they will see monsters and devils in every shadow. Kill a dozen men, and they will scream and wail in the night."
- Zso Sahaal, Talonmaster of the Night Lords