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ok well as most of you know i am planing on using regular chaos marines insted of tzeentch ones.
well my question what is the best way to make chaos look like they would belong to tzeentch without using TS models.
There are a few quite easy things to do.
First the Thousand Sons-rubrik models.
I would use bits from the skeleton box to make the Rubriks look undead. An arm here and a skull there.
The Champions would be given cloaks and books. They would carry stafs and have scrolls hanging from their belt. You can make nice sorcerers using the Dark Angel Veterans. I'll post some pics of my Chosen of Ahriman soon, they are all based on DA-models. Their librarian is great for this as he has quite a few books and stuff hanging from his belt.
The Possessed could be made to represent Marines from different chapters, fallen Librarians that dug too deep in the old books.
Terminators could be quite different, if you use Rubrik Terminators you could keep the undead theeme, if you go for the Chosen I'd recomend to add loincloths and scrolls.
Colour schemes. I play Violaters renegades from the first founding.
Easiest way if painting and getting TS bits to put on.
Why not just use the TS boxed marines??
They look great and your Tzeetnch marines will never look as good. The champion in the box is very cool by the way.
Agree.Originally Posted by tanglethorn
Last edited by Lady Bastet; December 2nd, 2005 at 19:58. Reason: silly boy a monkey can post 1 word, I expect more!
You could just give them robes and order the Thousand Son's shoulder pads... its like 3 of them for 2$ or 3$.
And as Andusciassus said, books and cloaks for the sorcerors.
You Can't Stop the Eighp
Had Tzeentch before I knew how to play :P
Because he's planning not to, as he said.Originally Posted by tanglethorn
Personally, I hate the way the TS models look; especially their heads.
I'd use heads from the Chaos Warriors boxed set from the WHFB range; the medieval style helmets instead of Space Marine helmets. Also, as said, the colour scheme could work pretty well to make them look Tzeentchy; something that might make them look old and slow, and maybe try and use GS to make them a tad bit bulkier than the current models, etc.
Concerning their heads- I know what you mean. The Egyptian thing doesn't work for me either, though their skull-like faces are done well.Originally Posted by Lost Nemesis
Unlike D.G., which is rather easy with conversion, T.S. is a bit trickier. I've had decent success with using molds of various bitz that look Tzeentchish.
Last edited by Rabbit; December 2nd, 2005 at 19:54.
making the armour seem more like an empty carcass maybe you could use the normal armour, but do some damage and "holes" to it and make the inside of the armor glow and emit a strange light. this also works for their eyes.
imo the main idea with the TS is to make them look ghastly, ancient and not too jumpy (i.e. not doing any john woo trickery or anything). their overall feel is the relentlessness, so you'd want to exploit that feature if you don't want to use the actual TS models.
the paint scheme also helps alot, so painting them TS will already give you a good start. but for the conversion i'd suggest you emphasise the main features of them, i.e. being relentless and otherworldly.
hope this helps
Spoiling is a way of life!
On this note, if you're good w/ green stuff, then you should try using a regular two-part apoxy that can be bought at any hardware store. It dries a whitesh opague color, that, when painted with a wash, looks rather ghost-like. Smooth the apoxy over the joints of the model to give the appearance that the armor is being held together, rather than fitted onto a physical body.Originally Posted by The_kives