Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I know most post about which is the best legion and the best god and all that. I have an intrest in making an all infantry (literally no AV) army. Which of the Legions would tactically be able to weather the trech across the board or the salvo of fire behind their bunkers?
NURGLE! For a full on Death Guard army, only special/heavy weapons you can have are plasma, melta, and flamer though, which really doesn't do half bad. If it's full death guard, you also loose acces to things such as obliterators and raptors.
You could do your own force that is comprised of mostly Nurgle marked troops that isn't a pure death guard army and still have access to a lot of other troops.
That siad - I'd go Nurgle
Death Guard (Nurgle) is a solid choice. They're the most forgiving of all Chaos Armies, and are pretty easy to play. Just load up on Melta Guns and Plasma Guns and you'll be set. The biggest disadvantage you're going to find is the lack of Heavy Weapons - vehicles are the only way the Death Guard can get around this, so you're putting yourself at a slight disadvantage. Don't let that dishearten you though - there are some amazingly good Death Guard lists that are vehicle free.
Iron Warriors might be okay, but it seems extremely unfluffy to not have any vehicles. And if you're not going with and vehicles, you should probably pass on Iron Warriors in favour of Black Legion, where you can get up to six havoc units. But with Iron Warriors, you can load up on Obliterators to offset your lack of vehicle mounted heavy weapons.
My suggestion would be Alpha Legion, though. Infiltration comes cheap, you can use tons of cultists for swarms, and you still have access to Obliterators and Heavy Weapon havocs. My current list is an Alpha Legion list that uses no vehicles, and it's extremely effective.
How could you field six units of havocs?
Can you?Originally Posted by Caluin
I've thought only troops were transferred to elite slots if marked.
In army with say an undivided general a havoc unit with any mark of chaos becomes an elite choice. That means that you could concievably take 3 marked havoc units as your elite choices and still have your 3 heavy support choices open.
Didn't we had this discussion before ?
CHAOS Undiv.: won 14/22 games EC: 4/7 WE: 6/9 DG: 10/15, TS: 3/7 Orks : 13/20 SM NL : 1/6 TAU: 14 of 24 IG: 3/7