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Well I was a little bored so I opened up my Chaos Space Marine codex and looked at some possible upgrades/gifts/configurations for Chaos Daemon Princes. There's a couple people at my local hobby shop (Hobby Town USA) that play Chaos with some princess but none of them ever use Juggernaut of Khorne. Are daemonprinces with this more/less effective? I usually help my younger brother with his daemonprince configuration and was wondering if you guys think that this daemon prince would work? I actually would like to use this because I think it looks so cool in the chaos codex (p. 80) :tongue: Thx for any comments I get. Sorry if I get anything wrong
-Juggernaut of Khorne
-Axe of Khorne
-Collar of Khorne
-Mark of Khorne
(Oh yeah btw I wasn't sure If I could give him D. mutation, and D. strength because it already counts as having these when taking the juggernaut but I went ahead and took it anyway. Please correct me if im wrong.)
Hehe also my bro wants him to be a real power house :tongue: It's still all for fun though and im looking forward to playing it or using it!
I think I added up the points right but I coud've made a mistake somewhere. Anyway any comments? Think it would work?
Most people reserve using Juggernauts for ACs or a Lt. They are cool models and a very "fluffy" upgrade but restrict some of the best chaos upgrades (D.Stature, Berserker Glaive, D. Flight, D.Speed, Infiltrate), therefore there are more effective ways to tool up a Daemon Prince. I've found the following combinations to be the most effective for close combat:
Daemon Prince 1 (Uncontrollable, Beast in Close Combat)
-Mark of Khorne
Daemon Prince 2 (Possible 1st Turn Charge, Great in Close Combat)
-D.Spd or D. Flight
Daemon Prince 3 (Ignore all saves, Great in Close Combat)
-D.Spd or D. Flight
You can add more upgrades or drop off others depending on the game size. As a guideline I normally use 10% of the total army cost for my DP but many people used tooled up DPs in lower point games, just be careful not to exceed the armory limit.
Last edited by tupton79; January 7th, 2006 at 05:59.
The Juggernaut does count as having them so you can't have them twice, also it is not compatable with terminator armor (sorry they don't have the termie star )
Tupton79 hit the nail on the head when he said they're usually used with AC's, while they are a slight point break for taking them all independantly, they do preclude the glaive or faster movement modes.
On the other hand they are the only way for an Aspiring champion to get daemonic essence, and because they're in a footslogging squad there is no point to speeding them up & the glave is only usable by IC's.
On a side note Tupton79, your second lord doesn't work: no infiltrate for Khorn. Sorry they're just to angry to be sneaky.
I only gave the Mark of Khorne to the first DP, who I forgot to give Feel No Pain to.
Last edited by tupton79; January 7th, 2006 at 07:17.
thx everyone i'll probally just use a regular daemon prince but i might still convert/buy one that has a juggernaut because it looks so sweat Anyway thx for you guy's advice!
btw, if you do go with a Khorne Daemon Prince, don't use bionics, go feel no pain. Way more effective and only an extra 5 points to triple how often the effect will work. Although, it counts towards your daemonic bonuses, you won't really have 100 points of daemonic bonuses on a Daemon Peince unless your like me, and have problems with giving in to the temptation of power.
and for tuptons first Daemon Price configuration, drop aura the glaive gives a 4+ invul anyway.
and I think every lord needs stature
One of the biggest mistakes a 40K player can make is taking someone elses army to battle. Remember its your army, play it how you play it.