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:ninja: How many do you put in squads/what are your deployment tactics?
I think 12 hits good and hard, but I read they are hard to all fit on the template. I want twelve, but I don't want to lose any.
And the more you have in a squad the better you fair against instability. So what's the deal here. I plan on building my EC to be daemon heavy.
I am also concerned about the mounted nettes. My same question applies to them. Gotta be 6 or 12 though. I need that summoning bonus, especially when you start out the game with little forces on the table. You need those reinforcements quick.
If you are nettes are going to be tank-popping then 6 is usually sufficient. If they are going to be going after elite troops and the likes, then 8 is enough.
Concernig mounted nettes: Honestly, they aren't usually worth their points. There are some extenuating circumstances where they are superior (for example, if you absolutely need them in c.c. by the second round, summoned off a bike squad), but in general the non-mounted version will dish out more kills.
Six is slaneeshes favourite number,
but I bought nine, which should be enought to dish out damage for a reasonable point
score, six for a small army, all nine for a large army.
Don't know much about mounted deamonettes sorry.
Hrmm... The rules look like the unit has to fall under the large ordinance template - but teh summoning rules aren't terribly clear. I've been playing under the assumption (because that's all I have to work on) that all models must fit under the large ordinancetemplate. ?I have no idea whether or not this is true though
What is clear is that the daemons must be placed at least an inch away from enemy models though - and that all models that can't be placed at that distance are destroyed.
Yes. Daemons still use the ordnance template to deploy.Originally Posted by shoottokill
Since it isn't deep strike, none of those rules, such as deploying in BtB, apply to summoning.
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
Yes, and because of that they still have to fit in the template, that said as long as you don't scatter into another squad the max squad size will fit. 12 should be ok. When I play I use 10 daemonettes, and there is plenty of elbow room in there, as long as the template isn't wandering into another unit. . .
(I play black legion/lost and the damned though so I don't care about favored #'s in my armies. I use 10 'cause that's how many came in my daemonette box. Well that and they've been good to me.)
'Nettes shouldn't be outnumbered in close combat because they should ALWAYS plunge in alongside another unit, preferably Marines with the Mark of Slaanesh. They also rarely lose close combats if you use them correctly, so instability, though dangerous, doesn't come into play often.
The more units you have, the better chance of one arriving.
So two units of 6 will get your daemons on the board faster. I use groups of six and they work great.
Stay away from mounted daemonettes unless you go above 1500 points.
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I looked around a bit for it since I know I seen this issue debated before. Couldn't find it now but I'm rather sure that you will not need to fit them all under the template.
The question was then raised due to the few number of Screamers you'd fit under the template. They are allowed 10 in aunit, but that would be an impossibility.
I'll see if I can find it tomorrow.
I'm with Andusciassus...I've seen it somewhere that you just keep lapping them around, this in't something new either, its been around for awhile. Thing is the summoning rules were made when all deepstrikes used to be done that way, with models having to go under the ordnance template, but if you went over then you just kept lapping around. Can't remember where I saw this though.
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