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Got an RTT coming up the 25th. I've used my Annihilation Angels (chaos using NL rules) in one form or another for the last few RTT's I've played (with great success). So I'm refining the list a bit. I'm stuck between 2 lords and I was wondering if I could get some input as to which one to use.
(remember NL rules so they both automatially have night vision)
1st Lord (192)
ccw, dreadaxe, bionics, frags, spikey bits, aura, speed, stature, strength, armour, furious charge.
On the charge this guy gets 5 I6, S7 attacks with one re-roll and no saves. He'll get into combat quick, take quite a bit of damage in combat, but he can be targeted by shooting.
2nd Lord (196)
MoCU, lightning claws, frags, spikey bits, aura, mutation, strength, armour, furious charge, infiltrate.
This guy gets 6 I6, S6 attacks, with one hit re-roll, and any wound re-rolls. While not as durable, he has the potential to get into combat on the 1st turn, can re-roll more attacks, and can't be targeted by shooting since he's not monstrous. But he can potentially be killed by models that can take his hits with invulnerable saves.
I know there a bit more expensive than your standard lord. I usually don't give the lord dem. armour and such, but in past RTT's he has taken some punishment to shooting after wiping a squad out or getting hit by squads with tons of attacks. A 3+ save wasen't really cutting it.
What models do you fear having an Invulnerable save? The only thing I can really think of is the occasional IC, which you shouldn't be targeting anyways, and Terminators, which if you're attacking them with your Lord, you deserve to lose him to a hail of Powerfists.Originally Posted by numberofthebeastxxx
Though, it looks like #2 is illegal, so #1 wins by default. Remember that when you have a Mark of the Gods then you may only have one Veteran Skill, unless your legion allows more.
Why the Lightning Claws anyways? You wound on a 2+ against most basic troops on the Charge anyways, so what does that expensive pair of Claws net you? Maybe one extra wound, if you're lucky? You would be better off dropping them and Daemonic Strength and taking just a Darkblade - strength six is all you really need.
Pardon me. Thats my army builder. Drop the MoCU from the 2nd. Now he's legal. What I meant by the invulnerables was I find that SM players like to run a chaplain with an assault squad or something to that effect. In one RTT there was one with the assault squad, and in another army he ran with a bike squad. The 4+ rosarius is annoying.
Oh, and the 1st lord ha had great luck tearing up some termie squads actually. I would never charge a big squad, but he's taken out 4 guys (out of 5) and of course the one left didn't kill him, so the preceding round finished him. Plus, he is great against those damn rune armoured eldar. I usually run the 1st guy as you can prob tell...
Any other thoughts?
Yup.Originally Posted by Dodge
As stated. Yep. Any unit with a mark can only take one vet. skill. Thats why my raptor squads have no mark. Even tho it does happen, it's rare that I'll fail a Ld test on LD 10.Originally Posted by Dodge
More on topic...
Any one else have thoughts on my lords?
Well, I'm not a fan of the Dreadaxe in the first place. Dark Blade is a bit more consistent for me, since even though they still recieve their Invulnerable save, they only need to fail it once to die.Originally Posted by numberofthebeastxxx
Though, I'm still leaning towards the second Lord. Simply because the sooner he reaches combat, the sooner he starts making back his points. While the Statured Prince might be more effective, the non-Statured is a threat that your opponent must deal with on the first turn, which buys the rest of your army some time to advance.
However, if you routinely find yourself with your Lord stuck in combat with models with Invulnerable saves, you might just want to go with the Stature/Dreadaxe combo. I myself never fight that many, so it's never been an issue for me.
If you drop the MoCU from #2 he's still won't be leagle. If you are using the NL rules then every single model must have MoCU.
On a side note: I don't think you should be able to use NL rules for a non-NL army.
There once was a Lord named Vlad,
Who's fighting skillz really were mad.
He killed and he maimed,
He spilled blood in Khorne's name.
And the fact that he's legal makes me glad
(special thanks to Uriel Zarium for the last line/touching it up)
Huh? Where'd you come up with that? That's not right at all. Can you cite a reference for that? In fact, it's unfluffy to even have Marked unit in a Night Lords army, but that's the only way you'll be able to summon Furies.Originally Posted by Soviet_Tau_CommanderWhy? So long as he conforms to the restrictions of the Night Lords, what does it matter how he paints and names his army?Originally Posted by Soviet_Tau_Commander
The CCW on the first lord may as well be replaced with a pistol- they're only a couple of points more, and would make their points back just by evening the probability...
*In My Mind*
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