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I though about IW when i was looking in Chaos codex but i said, why not make it assault oriented
Squad of 8 infiltrating CSM with 2 melta(or plasma) and power first champion as basic army then you add some fire support like havoc squad with four melta or plasma
Will it work?Thanks for anwsering.
Last edited by virus646; March 20th, 2006 at 12:57.
it's not the best use of IW, they are geared towards loong range shootyness, but the idea is not bad, i have pondered about it myself: it's a good idea coz your opponent won't know what hit him!
he knows he's going to be playing IW, so he decks his army out to be good at countering long range ordnance and a static army... and then he gets infiltrating CC Monsters ripping his units apart, i say go for it
The obvious use of an IW assault list is to take the mutated hull vindi and infiltrating plasma imo, maybe a cc lord + squad in a LR too. Couple of DSing oblit teams maybe - they could be the anti-tank role of the army too, DSing behind rear armour. It would make the cc list more fluffy too imo. Would be interesting to try and I think the list is flexible enough to make it work.
Go for it!
I don't see a problem in using IW for close combat, but I don't see a lot of bonus either. The only bonus I really see is the 0-1 on obliterators removed. The list is definately written for range. I think you take away a major advantage of them if you go straight CC. I would first try adding more CC to a regular list to see what happens. Possessed with talons in a rhino and a couple of terminators or something.
The 4 heavy slots ain't that bad for assault either. Thinking about dreadnoughts. Could make them cheap and if you have let's say 3 of them someone will make a bloodrage when you want him to. Sure, firefrenzy ain't that great if you equip them with poor guns.
1 Vindi fully equipped to survive and 3 dreadnoughts. Could easily keep those 4 heavy choices below 500 points.
I play assault oriented Iron Warriors, and this is a question that surfaces every few months on the LO site. My army is based around 3 CSm squads of 8, each one with 2 melta guns, all with furious charge.. My heavies are 2 squads of Havoc with inflitrate, one with 4x plamsa, one with 4x melta. The other 2 slots are usually my Dread and a Vindicator which is the anchor for my advance. My elites are typically 2 slots of 2 oblits, and 1 squad of 10 possessed with D.Talons. Fast attack is raptors all the way with 3 melta guns and furious charge.
The army is amazing in an assault style, no one expects it and with Aspirings with power fists the army comes into its own. Everyone has Bolt pistols and CC weapons, and i'm literally coming right at you. As the games get to a high point total i add more CSM squad as troops, and really bring a nasty lord with D.flight to hang out with the Raptors. Rhino's aren't really necessary but are useful as mobile screens, however i do recommend 1 for the possessed as they will be shot to pieces.
40K-Beakies(9-14-4),Guard(4-7-2),Orks(34-12-11). FANTASY-Dwarves(15-6-7),Beasts (14-14-1), Skaven (17-17-10) DoC (6-1-2). CYGNAR (28-15-1)
with the element of surprise on your side, you've won half the battle!
I think it would be interesting to play, and would suprise people, but you could probally make a more effective close combat force that isn't Iron Warriors. But, they could still work well and are capable of pulling it off efficiantly.
I've thought about making an IW list with 4 CC Dreads and infiltrating CSM. But I've been told this is both a bad and stupid idea.
There once was a Lord named Vlad,
Who's fighting skillz really were mad.
He killed and he maimed,
He spilled blood in Khorne's name.
And the fact that he's legal makes me glad
(special thanks to Uriel Zarium for the last line/touching it up)
A friend of mine makes a point of almost always choosing to use a bad and stupid idea. Often times, it turns out rather bad and stupid. Kinda have to see that coming. However, every once in awhile he can turn it into something that's rather nasty. Just takes a lot longer than going with a cookie cutter option. It's a lot more rewarding to see things like that in play, once it's working.Originally Posted by Soviet_Tau_Commander
You play your game, I'll play mine.