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I am the owner of a mid-sized death guard force and have recently started to become very bored with it. There is just not enough options for my liking, so I decided to make a nurgle heavy black legion force in order to incorporate different types of units.
I've already purchased a squad of raptors, a squad of berserkers, and am in the process of converting a few bikes to slaaneshi sonic blaster bikes. I also plan on aquiring some autocannon havocs and perhaps some obliterators. Other elements of my deathguard army include 6 nurgle termies, a dread /w plasma, predator /w las, and a defiler... which i should be able to incorporate.
Now my problem is, is I have up to 28 plague marines and 20 nurgling bases that I was going to use for my troop choices (since I have a couple nurgle lords to use) but I am having a really hard time incorporating them effectively with these other units I've introduced. On other posts I have read that nurglings are just too slow for an assault oriented army, but I was thinking that there must be some use of the plague marines that will justify their high points cost. It just seems as if nobody is using them except in death guard armies... so it makes me think that they might be a poor choice for the black legion.
Perhaps I could infiltrate the PM's and just rapid fire away, hoping to soak up fire while other units get into combat. Or maybe if I make a shooty variant of this army I can send the 20 nurglings forward while everything else hangs back... they can take a lot of fire and can tie up incoming assaulters. I'm just not sure if either of those tactics are good uses for them. Does anyone have any ideas for me? I would hate to have to keep all these nurgle boys on the bench when im playing as black legion. Thanks in advance!
Well, the good thing about chaos undivided/Black Legion is that you can pla a BL force that's predominantly Nurgle. Have a Nurgle Lord and now you have CSM and Plague Marines as troop choices. This is awesome because it opens your choices to Obliterators, Raptors, Havocs with HEAVY WEAPONS!
Remember your ancient enemy rules- Khorne and Slaanesh, and Nurgle and Tzeench won't be on the same board as allies. So, if you are planning on using those 'zerkers, then you'll have to leave those bikers and vice versa.
I've never played with nurglings, but I immagine they might be pretty useful as a screen in front of havoc squads. Infiltrate those havocs with long range weapons(not too far away so your nurglings can get into position later), have 5 to 6 bases of nurglings in front to intercept incoming would be assaulters, it might even be long enough to reposition your havocs! Otherwise, they are slow reinforcements for your fast assaulters that aren't too reliable.
Hope this helps
W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
WINDMILLS DO NOT WORK THAT WAY!
Actually it's only a matter of what your lord is, you can't take the opposite mark from the mark of your lord. Everything else is free game.Originally Posted by theyak
So, assuming Nurgle lord (that way you can use your PM's as troops) slaaneesh & khorne are both perfectly legal, though marines with those markes become elites. (Wich can actually be an advantage in allowing more of a unit type than the force orginization chart allows.) The only thing taboo is anything Tzeentch.
I think there's no reason to move away from plague marines as your core troops unless you're sick of them. They fill that roll quite well IMHO.
Nurglings, I don't know. I don't have any experience with them, though I've been meening to give them a try (As gibbering hordes for my LatD.)
edit: Ahh 250 mark wohoo!
Votewar MKV 2nd place. . .
Back from internet limbo, and glad to be here.
I like the idea of sticking to plague marines for troop choices... but noticed that nobody else was doing it in black legion. Most everybody seems to go with regular CSM troops... usually minimum size with heavy weps. Is that a superior option? I want to keep my army nice and competitive. I'm afraid I'll have too many elite type troops and will suffer for my lack of cheap infantry. The nurglings would be a very cheap source of wounds but dont seem to have an effective application for my army.
Also I was thinking that instead of getting oblits, perhaps a squad of slaanesh havocs with blastmasters could best fill that elites slot... while we're on the topic of taking advantage of the different marks/elite slot rule, but that is off topic!
People do that simply because they're uninventive. The majority of people think that a Nurgle Lord and Plague Marine troops automatically means Death Guard, and that Black Legion has to be Undivided. You shouldn't have a problem being competitive by mixing the marks, so long as your army complements itself.Originally Posted by BadTanLine829
For instance, infiltrating Plague Marines before your Berzerkers may or may not be a good idea. On one hand, they might keep the enemy busy long enough for the Khornates to arrive safely and start tearing things up. Or they might allow the enemy to take our your army piece meal by destroying the Plague Marines first without having to worry about the Berzerkers for a turn or two.
Nurglings are hit and miss. Some people swear by them. I find them only useful against enemy assaulting armies, and even then they usually have units that laugh at T3 multi-wound models.I would go with Oblits. They're more versatile.Originally Posted by BadTanLine829