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What is the key, some Ahriman rule from his new rules.? That's what I'm guessing it is.
Moved from the Chaos FAQ thread, which is not a discussion thread.
The Key is a psychic power given to the Chosen of Ahriman, a special HQ unit featured in a recent White Dwarf about four or five months back. The Chosen of Ahriman are only legal in a certain campaign they featured, and require opponent permission in any other game. The Key itself mimics the effects of the Veil of Darkness used by Necrons.
Sry about putting it in a non discussion thread. Ok, so I was right, I need to get that dwarf.Originally Posted by Caluin
Sweet power if they are foolish enough to let you use it. It is like having three Necron Lords w/veil of darkness. Poof! you teleport in front of a unit using DS and blaze away with your bolters and WoC.....I think it is in North American WD number 305. Best thing is you can do it with a HUGE squad. A Chosen of Ahriman and an AC for backup. Throw in some thralls and thats 4 WoC and 36 bolter shots. OVERKILL!
Anyway, noone has ever let me use the rules. They are "play tested" but I think they would totally overpower anyone in my gaming group.
But then wheres the fun if you never have a challenge?