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Can some one tell me pros/cons for khorne, tzeentch, iron warriors and which they would prefer and why? thanks for any help
For Khorne and Tzeentchy, I'mna talk about their troops.
Pros: Incredible CC
Blood Rage Thingy
Lord is great to mess with
Cons: Lack of anti-armor
Often regarded by others as cheesy
A bit overdone
Can rapid fire while moving
Good to paint
Cons: Mobility or the lackthereof (except screeeeeaaamers)
Again, anti-armor issues
Not really flexible at all
Difficult to win with
Can take Vindie and/or Bassie
6(?) Heavy Support slots
Troops good at EVERYTHING
Initially easy to paint, but can look good as your skill progresses
Cons: Often regarded as cheesy
I'll post more when I think of more.
dude go Khorne! Why you ask? cause they rock in cc and they have this kick ass thing called BLOOD RAGE which will you get you closer to the enemy so you can charge and inflict pain. they may have a lack of firepower and anti-armour but they make up for that in CC and if you tool up the lord with khorne stuff and other stuff then hes kick ass. so pick KHORNE!!!!!!!!!!
"BLOOD FOR THE BLOOD GOD"
<span style='font-size:21pt;line-height:100%'><span style='color:orange'>"ALL YOUR BASE ARE BELONG TO US"</span></span>
(raise fist in defiance)
<a href='http://www.allyourbasearebelongtous.com/flash/allyourbase.swf' target='_blank'>http://www.allyourbasearebelongtous.com/fl...allyourbase.swf</a> this is so *****ing awesome!!!!!!!
if you wanna be win alot ( cheesey if your your opponents a bad looser) play khorne BERSERKERS RULE
if u want a kool looking army that will be a bit of a chalenge go tzeench
if you want a awsome allround army with awsome rules and general koolness go iron wariors OBLITERATORS RULE
<span style='color:red'>-=Read the sigrules=-</span>
Iron warriors allroud army? 9 obliterators and 4 HS (yes 4 not 6- you lose 2 FA and gain a HS) allround?
Khornate: beserker: as everyone else has said, charge up and rip em down - doesnt take much imagination to win with but can get frustrating if you play someone who has techniques to deal with them
Tzeench: as per first post
Iron warriors: as above you can sacrifice 2 FA slots and gain an extra HS, also the 0-1 limit on obliterators does not apply, they are essentialy seige experts - in an effort to balance them alot of people take some Close combat marines (as per the battle report in the latest WD) but to be honest they tend to get overwhelemed by a good Close combat army and the points would be better spent on another 3 obliterators
Everything you have been told is a lie!
How about Word Bearers with Khornite Deamons and Bloothirster running around freely. Altough then it would be like mine.
IMO definitely go with Khorne, he is the $hit. if u like CC at all then definitely go with Khorne. the berzerkers are so amazingly awesome, slap on some upgrades throw in a beefed up asp. champ. and badaboom.
my very small world eaters army which consists of merely 43 models and two heavy support wiped out a swarm of tyranids outnumbering them at least 3 to 1. i mean my daemon prince alone wiped out 2 hive tyrants, and my berzrkers destroyed row after row of gaunts. so i say KHORNE! :ph34r:
This is why Tzeentch is cooler -- TOO MANY PEOPLE PLAY KHORNE.
ya i agree with inuotaberu, i dont want to play what everyone else plays but i also want to have a balanced army, still not sure what to get tho, most likely iron warriors or tzeentch though i like the idea of khorne theres just too many players already
How many play word bearers. Lets see, they are undivided, but I always thought a bearers army with only slannesh deamons would be cool. I play word bearers, not khorne. BIG DIFFERNCE.