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I want to make a Tratior army but I don't know what to use Latd tratiors or Imperialguard.
And the guard I can't think of any doctrines. And worst of all I have no clue on how to paint them or model them. All I can think of is very pale to give a more evile look. I am sorry if this is vague or random but this has been bothering me for the past three days.
Have you got an idea of what Chaos God you would devote the tratiors to?
IMO, you should use the LatD list from Eye of Terror. There's good stuff in that list:yes: ...
By day he fought with sword and shield.....
By night he fought with pen and parchment.....
He was....The Warrior Poet.......
Fear the ANZAC Clan!!!!!
ORDER OF THE SHADOWY FLAME!!!
Do you have uber micro...????
Traitor based lost and the damned are, in my opinion, a poor army for competition. They're more expensive than guardsmen, statistically worse, and have that special rule which means you need to stick them in squads of 15 if you plan to make an army based around them.
In my opinion it depends.. If you wanted to use CSM as well, then lost and the damned could work. If you wanted to use daemons, or if you just wanted to use traitor guard, I'd use imperial guard, for daemons you could use the daemonhunters adversary rules, though it wouldn't be tournament legal and you'd have to check it was okay with others before every game.
Mind you, lost and the damned is no longer legal for some tournaments anyway.
you see I can't decide on the Ig and the doctrines needed other than light infantry but the latd tratiors seem alright to me if used properly but whats this about the witch hunters list
The witchhunters list has units you can use if you know you are going to be fighting against them, same with daemonhunters. Against Witchhunters you can use mutants and traitors, but the mutants cost a few more points per model. Likewise you can get daemons from the daemonhunter codex same way.
The idea is that with your opponents permission any army could add them even if they where not witchhunters. I don't care for the idea and and not sure I would give permission, nor would I ask.
Between LatD & Guard it's quite simple: Wich do you want for the bulk of your troops: humans, or mutants and daemons? How far down the path of chaos have your men fallen. Traitors are great units in a LatD army, but used properly they're no more than 4 small squads, not the bulk of your force.
Should you chose guard you have a lot of flexability traitor armies can be every bit as diverse as loyal armies. I don't know there is a wrong way to do things. But I have some ideas for you to consider.
You have expressed intrest in light infantry. I like that it fits traitor guard well I think. Also consider Cameoline to go with it, they synergize well. Your men can infiltrate into advanced cover, then are much harder to kill. They work beautifully together.
Iron Discipline is always a good choice.
Close order drill can help your men out in CC, being a bit chaotic it makes sence that they're better in CC than normal guard. Likewise while hardened fighters is not the best of docterines, it is nice and fluffy for traitor guard.
Sanctioned Psykers are really fun in a traitor army, I use them always pointing out that they're unsanctioned psykers. . . They don't do much, but they don't cost much either if you have the free docterine slot. Also they suprize you from time to time. I've had one kill an inquisitor lord once with the CC power. . . Don't underestimage the usefullness of the range boost on the leadership area & lightning arc.
Chem inhailers could represent their minds warped by chaos.
You can do pretty much whatever you want, these are just some ideas.
Votewar MKV 2nd place. . .
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