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I just want some feedback on this army that I am planning on making. To start my Deamon prince will have a tail, wings, and a new head. If you can go to Gw's website and look at malus dark blade the thing that he's on will be his head.
I want to get some alpha legion pads to put on every singal guy. (which will be costly) Then I want to use 2 rhinos and get the forge world doors for them. Not sure if I want to use a dreadnought or oblits. If I was going to use a dreadnought it would be the forge world Alpha legion dreadnought (if you get time look at it, it's AWESOME! Now for my army list.
Daemon Prince(loaded up on stuff)
2x20 Space marines CCW and BP
-2 melta guns (infiltrate)
Asparing Champs. Power first and Mutation
2x10 space marines CCW and BP
1 melta gun
Asparing champs. Power weapon and stre.
Mounted in Rhino extra armour, smoke
2x13 cultious (assassins)
Cult Champ. (mark of undivided)
5 Havoc marines (infiltrate)
1 heavy bolter
This is about 1750 (I don't have a codex so this is aproximate) give me some feedback, what does my army lack, etc...
Dude, if i were you, i would give infiltrate to all the models possible in my army. Course, you need to get the codex in order to know which ones can get infiltrate, and what not. Otherwise, i dont readily notice anything wrong with the list. Good luck with this army, and getting all the bitz you need.
WORD BEARERS SECOND GRAND COMPANY
(At least they were close games)
smaller squads thats what
i use a max of 12 per squad. 20 is just too big and unwieldy for me
dont give your havocks infiltrate, they're suppost to sit back and shoot.
<span style='color:purple'>"With my new body I have reborn yet again, and so history repeats itself."</span>
<span style='color:purple'>~The soul within, soultheif88</span>
hell yes you need to give your havocs infiltrate!!!! With out that, your enemy will know where to face his heavy support: right towards you!! With infiltrate, you can sometimes set up around the board where he is not, and get good flank shots!