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So what do you think is a effective mark on Possessed Marines? Tried to do a poll, some how it didn't work...
Anyhow, I know this over done but before I invest into some, I want to alot of opinions. I think Khorne takes the cake with 4 stand attacks (CCW, Mutation, and MoK), 5 on the charge. And them pimping out the Champion with a P.Fist and swinging for 6 on the charge.
Last edited by LictorInTheGrass; August 19th, 2006 at 05:51.
I'd say mark of khorne one extra attack is very usefull, but it can be bad too couse you don't want to wipe the enemy the first thing you do when you assault.
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Well undivided and Tzeentch are obviously bad choices for them. Slaanesh is generally not good as they dont need the initiative. Both khorne and Nurgle are great on possessed but I generally prefer khorne. OVerkill might be a problem but hell it makes the game more fun and thats what its all about.
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Yes Karmoon, I know about that, I asking about personal experience...
Aahh, I swee.Originally Posted by LictorInTheGrass
I should have realised. I apolomagise to you. :cry:
Ahem, my favourite combo is Mark of Khorne and Daemonic Talons. Quick, painfull and on the charge there's probably not much that a bunch of 8 can't kill. :yes:
Well, it looks like karmoon beat me to the punch on the talons, but my next favorite posessed make up is Mark of Nurgle and D. Flight. Its a very VERY expensive squad, but they are tough, strong and nasty, and have the mobility to back up my raptors in my black legion army, they never make an appearance until 2000+ point games because one bad set of rolls ane POOF my oponent got a buttload of VPs. (they are essentially my wanna-be raptors of pestillince)
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WINDMILLS DO NOT WORK THAT WAY!
nurgle nurgle nurgle. They may lack a bit of speed but its the choice u take. I generally tend not to give mine a gift as this make very expensive along with the mark. In my last game against orks a squad of five held of a 7 strong nob squad with a nasty warboss, not only that but they kill every nob before the warboss was through with them. By the way i always give the unit an AC with power fist because his extra resilience gives him a better chance to use it.
Any mark save for Tz would work well.
Khornate flyers would scare me quite a bit, though khornate anything is scary.
Wings : Nurgle
Talons : Khorne...just imo.
Talons for Khornates huh? Well, perhaps I'll try it. Its nice that you can count mutations as either really, too subjective take that rule nazis.