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Why do people object when an IW player drops Ordnance plates but not when IG do it?
Surely it fits the siege role of IW so why are players against it?
I figure it this way: Everyone hates being shot with ordnance. It's just that everyone understands that the Guard relies on its big guns and so don't bitch too much.
I guess you might be right, even if it isn't a reasonable argument though.
I mean, what happens when you shoot ordnance at IG?
-They die in heaps.
What happens when you shoot at IG with a tactical squad?
-They die in heaps.
No difference there.
What happens when you fire at (Chaos) Marines with a tac squad?
What happens when you shoot ordnance at Marines?
-They die in heaps.
What am I trying to say?
IG always dies in heaps, and they are usually many, so as to handle dying in great numbers.
Marines are not. They are few and elite.
Lastly, I'm not writing this to complain, I have no problem with my heretics dying in great number because they got a big cannonball in the head.
I just mean that if anyone should complain about ordnance, it's the marines.
Well, you also have to keep the whole picture in perspective. There's not too much in an IG army that just kills a SM or CSM dead in one shot and anything that COULD kill them dead in one shot, other than ordinance, is based off of a 50% chance of hitting at all. On the other hand, there's nothing in the SM/CSM armory that DOESN'T kill a guardsman right out, even their basic bolter doesn't allow a save, and they hit 2/3 of the time. So the end result is that ordinance helps even out the playing field between the two types of army.
It's not always easy to be humoristic in written form...
Even though it is my staunch belief that for the points paid for the tank, IG can get enough tacticals to do the same job, when it comes down to counting. Hell of a lot of infantry and scattering ordnance weapons. For me it's mostly a question of flavour.
But I don't agree that there are few things in an IG army that takes out marines, and I do battle them quite frequently. But then perhaps it's just my friends who use plasma guns, melta guns etc?
Depends on how much and how many points really, id say in about 2000 points two isn't bad for Iron Warriors, but some people really start to complain when the iron warriors stretch there special abilty to take 4 ordance, specially in lower point games. If you are taking 4 ordance vehicles and wish to apease the people your playing, try dropping it down to two or even one, and with those points take two preds or something.
Well Marines get cheap ordnance from Whirlwinds which are imo even more pts effective than Defilers. I don't see the harm from fielding even 2 Defilers. However they aren't as pts efficient as the Whirlies.
1 Warsmith, 80 Chaos Space Marines...
1 Basilisk AND 3 Defilers... :lol:
and it only costs 2000 points... :blink:
Classic Iron Warriors Artillery Company...if there IS such a thing.
:blink: Are you serious... Thats one "cheesy" army... but i like it!!!!
It's not Raymond Luxury Yacht, It's pronounced throat wobbler mangrove.
<img src='http://arago4.tn.utwente.nl/stonedead/tv-series/pictures/fc-22/thumbnails/raymond-luxury-yacht.jpg' border='0' alt='user posted image' />
My elvish name is Maeglin Meneldur.
I'd probably use 1 Basilisk, a vindicator (makes excellent tank hunter with mutated hull and parasitic infestion, which it gets for the lower point cost). Then, depending on what I'm facing, taking either predators, defilers or havocs. Also, a defiler without mutated hull is hardly worth the points.