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Yesterday i was at my local GW and I got to talking with a guy about how nasty Slaanesh DP's are. So we got into what are the nastiest DP configurationsthat would fit into my army and this is what we came up with:
-MoS, D.Stature, Dreadaxe, Combat Drugs, D.Strength, D.Aura, Furious Charge, Doom Siren, Spikey Bits, CCW
He's strength 8 on the charge, toughness 5, 6 attacks, ignores all saves, and is very likely to attack first. The only problem i see with him is his speed. Any ideas on how to fix this without adversaly changing his profile, or should I leave him as he is?
Xbox Gamertag: x Helbrecht x
Combat drugs --> D.Speed and D.resilience
I fielded a very similar DP in a game once. I don't intend to use him again. He was just too good. I held him in cover, and the fight was equal.. round about turn 3 or 4 I unleashed him,, and he just killed everything and swept them away.
Admittedly.. the S8 loss is a bit of a blow.. but as he's ignoring every save anyway, amount of hits is important! With 6 attacks and reroll on charge, most MEQS are going to take two wounds if lucky and three as standard .
I have a tendancy to kill myself when i use drugs. Let this be a lesson to any of you who dabble in drugs. They're naughty.
While i would use a prince like to make an annoying kid at GW cry without pausing to beat him with a sharp stick... against a mate.. it wasn't very friendly.
I'm sure i had mutation on him instead of something... (*checks through lists*)
Yeah, i skipped on resilience for mutation. I mean.. Chaos Warscythe @ Broodlord initiative, so he's hitting first. With speed, i always kept him in cover or in combat.
Last edited by Karmoon; October 12th, 2006 at 09:36.
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric
I might use that desigen for the DP, I don't care if its over kill my eldar friend needs to be put down.
Looks like a good set up, used one similar and it rocked out.
I have a very similar DP to yours... but mine goes something like this
- MoS, Dread Axe, D. Stature, D. Speed, D. Resilience, D. Aura, C. Drugs, Spiky Bits, CCW.
I find that the extra strength or extra attack aren't really worth it since with C Drugs you can pump up both of those stats with little chance of wounding yourself. Also, with Str 6 against MEQs you wound on 2+ anyway, I don't really see what Str 8 would do that is much better... unless you are fighting against high toughness opponents. When that happens I will switch out D. Res for D. Str, but against MEQs like SMs having 6 toughness only wounds you on 6+. All in all it is a matter of preference... it is rather hard to balance the point cost with the value, since I am always wanting to max out my lord. As long as your EC lord has C Drugs, Speed, and Stature it will be fine. On the other hand, I used to use a Terminator lord and if you aren't into attacking quickly up the field then he is great for his point cost.
You could also go with a Siren Prince - basically they use lots of minor psychic powers, so they will most likely get "The Siren" each turn, so they're untargetable. Then you could also load it out with lots of other goodies.
Siren Prince is very good but very expensive. I may be using one against Eldar to avoid all those Starcannons and Fusion guns.
A siren prince is way too expensive. The strength 8 was for instant killing those pesky chaplains with thunderhammers and crozius.
I'll drop strength for speed, seems to be the best choice of action here. Any other advice? Thanks all who have posted so far, it is very helpfull.
Xbox Gamertag: x Helbrecht x
Sorry, I got the impression that you wanted the nastiest daemon prince regardless of points.A siren prince is way too expensive.
Oh well, the suggestions above are all good.
When I take minor psychic powers for the chaos lord, I take 6 minor psychic powers. Doing so, you must pay for the minor psychic power 6 times.