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The 40k rules states for model removal that you must remove whole models first. But in a thousand sons squad you have your sorcerer aspiring champion that is the only model in the unit that has 1 wound.
So if that unit takes a wound, do you have to take the champ off as a casualty, because you can't place a wound on a rubric marine as you are not removing whole models.
Comments needed, becausing that would make the squads practically useless.
I'm not sure. My best guess, would be that as long as you are consistant with what models you take wounds off of (example: A squad shoots at you, resulting in 4 wounds. You take the 4 wounds, killing 2 whole models, instead of spreading the wounds through the squad and removing no models), then everythings fine, and you wouldn't have to remove the sorceror first.
While I doubt you'll find it anywhere in print, the answer is - "No, the Champion does not need to be removed."
Pete Haines commented on this particular issue awhile back, stating that odd wounds can be assigned to regular Rubrics as normal. So long as there are more models in the squad than wounds being assigned, then the Champion should always be safe.
To play it otherwise would hamstring 1K Sons armies to the point of unplayability.
It's a damn good question.
One that technically, people can and will argue against Chaos's favour.
I'd never enforce that rule if i was playing against TS personally.
But Cal's totally correct.
That needs some FAQing all right. It's just not fair against the TS player.
As if cult armies didn't have enough handicaps to work with...
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric
what happens in the case of taking enough wounds to make each member role a save? for instance 9 saves 9 models. a) does my champ make his save individualy, and live or die on that, b) do i make them all at once asigning all willy nilly so as to first remove the rubrics? the whole removing multiwound models thing seems to step in the way of having to drop the sorceror, if i made squad save first and had a dude with one wound left, wouldnt the champs wound be forced onto the mutli wound model or would i be S O L? thanks this has been confusing me , though im sure im just ruling in my favor....
My understaning, again I stress that I'm new to Tsons, this is how we play it at my local shop, it would be this.
My ACs usually have the same Armor Save as the Rubics so you can control the distribution of wounds. If your AC has a differend Armor save then you'd have to assign wounds 1-8 to the Rubics then wound 9 would have to save vs the AC.
But 9 wounds on a squad of 9, including the having to remove the whole models first thingie, and the fact that eveyone in the Tacticas say the AC's hidden behind 16 wounds, would end up killing 4 Tsons and haveing 1 wound remaining that would be on a Tson, not the AC.
If it was 10 wounds, you opponent could force you to take a wound on the AC first.
Again, this is how we play it. To the best of out understanding this is correct.
Found this after the fact:
http://www.librarium-online.com/foru...=thousand+sons (Multiple Wounds)
Last edited by DarkBishop; October 21st, 2006 at 20:14.
thanks, that was my understanding. doesnt help me but.... you know gotta play by those darn rules!
The wording in the rule book has just answered my question for me.
It states "you cannot avoid removing models by spreading wounds".
Therefore if you place a wound on a rubric marine you are abiding by the rules if you then remove him when your squad takes any more wounds.