Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Hello. I was wondering what some good anti-tank/vehicle kind of choices might be for a LatD list.
I'd like to have a Nurgelesque LatD w/Death Guard allies list that stays along the fluffy lines of Typhus's sweeping around various planets raising all the plagued corpses, so that means staying away from any Traitor choices (for me it does, at least). With those out of the picture, I'm not sure what's left besides a Defiler or two.
Oblits Oblits Oblits - Effort is good. Try it sometime. - Firedrake28
Last edited by Katie Drake; December 7th, 2006 at 20:57.
1. a weapon for every job
2. very flexible
3. move and fire
1. very expensieve
2. slow moving
3. can be pretty fragile if unsupported
Its really too bad you dont use traitor guard; some sentinels would work pretty well.
And you could use oblits, but they technically aren't part of the death guard and wouldnt really be fluffy.
I am not too sure about LaTD as I have not looked at their rules, but don't you have access to Leman Russes?
What about infiltrating Traitors with Missile Launchers/Lascannons?
[Iron Warriors] 
Hmm. Well, I really do like the Oblit model. Terraneaux is right about them not being fluffy, but I might have to give them some consideration. Maybe there's something I could do with customizing them that would make them make sense.
And as for Leman Russes, I'd need to take a Traitor unit in order to take one, and like I said I'm staying away from Traitors.
If you don't want to use traitors or oblits you're really out of luck for anti-tank. Melee is an option, but not a good one, so my advice is to fudge the fluff a bit and make oblits fit in. (Perhaps some disease caused their flesh to melt into their weapons?)
Or you could just model traitors to be sick looking and say they worship Nurgle in hopes that he will remove his disease from them.
Everything I have told you, even this, is a lie.
I may be making a mistake, but it says "units with a mark of chaos are always elite choices" doesn't that mean you could take a unit of nurgle havocs with meltaguns for elites?
correct me if i'm wrong about being able to do that, but an infiltrated unit of havocs with four meltas could do some serious damage. If that can't happen, you could just use a small plague marines squad with 2 meltas and infiltrate to sort of the same effect.
Just my thoughts on the matter.
“You can live to be a hundred if you give up all the things that make you want to live to be a hundred.” ~ Woody Allen
Hey, I have an army very similar to wat u have, it doesnt have typhus , but something silmilar and cheaper. It also has vast amounts of plague zombies (120 of the bastards) but it does have 2 tiny units of traitors with autocannons that infiltrate, a big unit of plague marines, with 2 basilisks and 5 chaos spawn. I have to go with many of the other posters here...TAKE OBLITS!! if used correctly they should be all the anti-tank you need. But kudos to you for trying to make a fluffy and effective nurgle LaTD...its not easy
You could take a tank hunting arch-heretic.
lieutenant /w flight, dark blade, combi-melta, furious charge, daemonic strength
something similar to that.
The other option is to simply make your nurgle allies tankhunting. Infiltrating plague marines /w pair of meltaguns.
The last option is simly ignore anti-tank altogether. if an enemy tank sits on the table just accept it will survive. Since you have spent all your points on anti-infantry you should still be able to win even if his tanks aren't dying.
Just hope they don't sit a hellhound on the table.
Check out my Codex: Farmyard Animals here!
If anyone wants any kind of help writing fluff for any kind of GW army just ask.