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Iím planning to create an army of undead space marines being lead by powerful necromantic chaos space marines for the GT. However Iím not sure what rules to base the army on?
Lost & The Damned: Perfect for this army but made unofficial for Grand Tournaments last year by Games Workshop here in the UK.
Thousand Sons: Although the rules for the marines and champions are perfect fluff wise, I have yet to come across a Thousands Sons army that wins most of games. Plus I want to get stuck in with the enemy which is something they donít do!
Death Guard: So far this is the best option giving champions deamonic visage and nurgleís rot would represent a life sucking chaos marine leading a group of undead marines quite nicely. That and the toughness 5 and true grit for the undead marines. Plus that nice scythe in the wargear section. However there is only one thing stopping me from taking this choice.
Alpha Legion: The thing that is making me not choose death guard is the Alpha Legionís ability to take cultists or in my case undead guardsmen its true that I could have bases of undead guardsmen for Nurglings however they canít infiltrate with the rest of the army. Also that cheep infiltrate cost is tempting.
Your input on my dilemma?
IT's an interesting project. I think marine armour looks very good when mixes with skeletal or necron armour.
Personally, i think Deathguard are your best bet, although Death guard LaTD and black legion Nurgle are also viable.
Thousand sons is interesting, should you want to go the tomb kings route. As long as you use a legal army list, and the models are vaguely WYSIWYG compliant, then have fun and take pictures. They're mandatory.
Actually, models with the mark of nurgle are already undead. They all died of nurgles rot, but have been resurrected. So the whole 'undead space marines' thing has already been done.
However, if you want more traditional shambling undead, I can see any of those options working.. oh.. and don't discount thousand sons. They're a hard army to play, granted, but this doesn't mean the experts out there don't play with them very effectively. Like all chaos lists, there are a lot of 'sploits.
Last edited by The_Giant_Mantis; January 6th, 2007 at 19:25.
I'd either take Death Guard for the zombie-like undead style. Or Thousand Sons for the souls-trapped-in-armour, mindless-drones-like undead style.
"DICE FOR THE DICE GOD!"
And the almighty Dice God said to his followers "Thou shalt not speak ye words "anything but a one" For thou whoever'st speaketh this blasphemy will be cursed with thy rolls being of one".
If they died when they were on the terminus est, then nurgle brought them back to life. Plague Marines are alive. More alive than regular marines, in fact, because they've got more things living in them.
I don't think anything which was alive in the traditional sense could be fine with its digestive system falling out. A lot of nurgle marines seem to have lost theirs.
But this is why I'm making a distinction between traditional undead, which is what this guy wants to do, and the death guard. I think the idea of skeletal/zombie marines shambling around led by necromancers would be pretty cool.. Personally, I'd go with the thousand sons for it, as they're probably the most representative.
Last edited by The_Giant_Mantis; January 7th, 2007 at 14:57.
that's the mystery about Death guard to me though.. and why i find them so appealing.
Even though they're dead according to the index astartes article (fantastic fluff by the way), they still have rock hard combat performance and Marine initiative.
I guess with Chaos gods at work, there's no real explanation. But for undead marines.. either Death Guard or Thousand Sons.
'All is dust' is particularly fitting of undead.
Then again.. with that you're treading down the path to necrons.