Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Has anyone considered using Chosen to replace Raptors in cult lists? They can be configured in the same way for only 12 points more, 17 including mark. Granted they don't get the coveted hit and run ability, but they have opportunities to be further improved like taking multiple power weapons. I know this will be horrendously expensive, but it seems like it would be fun to try.
Has anyone done this before? If so, how did it go?
I tried a 5 man chosen squad to acompany my kai flyer. They had power weapons, infiltrate, furious charge, MoCU (Alpha Legion), daemonic strength and daemonic aura and of course flight. One had a power fist.
To put it lightly, they were flying doom. I mean 16 x S6 power weapon attacks and then 4 x S10 power fists.
Naturally, once people figure out exactly what they're capable of, don't expect them to survive past turn 2. Genestealers will still tear them a new one also.
But definitely try them
After all, we all do this for fun right?
fun fun fun. *eats a mango*
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric
I know someone who tried something similar but he took Nurgle Terminators. They were always hit or miss. One game they'd be unstoppable, the next they'd die on the first turn or the turn they deepstriked. If i were you, i'd full ignore chosen unless you are going to take regular terminators. Even then, i would suggest avoiding them.
How would Nurgle Terminators be a raptor equivalent? :huh:
The Chosen idea sounds like it works, but like Karmoon said, its a one trick pony. You could probably get away with using it once as a key unit, and rip through your opponent, but that'd be it.
If you like said unit, then as your opponent focuses on them, let the rest of your army tear him apart. Wheeee, Obliterators.
Ahh, tactics. Isn't it fun?
*joins Karmoon, and eats a mango*
That's the problem with cult armies, they have powerful units that are usually one trick deal cause after whenever you use them, they get owned. However with my BlackLegion army, people never know what I'll field. So I can use various power houses and not worry about them always specialized against.
I disagree on the one shotness.. Most cult armies can achieve a high degree of flexibility.
My philosophy as a cult player has always been to focus on the flexible fundamental units over high points trick ponies. You don't need to get some hugely expensive monster squad to replace a raptor unit, just as you don't need to use raptors in a black legion list. Bikes or fast attack daemons will do much the same thing, and infiltrating or mechanized marines will have similar result, though it might take a bit longer.
If you just want to have fun then sure, but having the whole game decided on whether one unit can do its job before inevitably dying like the fragile 300 point sink it is isn't fun for me..I find you get more tactics and interesting play with a less focused force.