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I've been wandering about what would be the use of a rhino for an Heavy Weapon Havoc Squad ?
After giving it some thoughts, I found out that it would be usefull for them if they want to get a clear shot to the side armour of an ennemy tank. Example :
Turn1 : You move the rhino forward 12" along one side of the table and unload everybody covered by the rhino and then pop some smoke. Turn 2 : Your trooper are covered by the rhino, so you move the rhino in order to cover them from any incoming threat and use the havocs to shoot a the side of a leman russ or something else. If after the first move, you're still not in LOS of a side armour, postpone your disembarking to turn 2. Once flanked, the ennemy will have to reconfigure his army in order to either deal with the havocs that beneficiate from cover provided by the rhino or to at least avoid being vulnerable to their attack. This may also be combined with the dissuasive effect of a predator parked at the other side of the table : your opponent will have to move his tanks in order not to be vulnerable to both the predator and the havocs. Then add a deep striking obliterator that appears from behind and this opponent's strategy is all £µ©¤3Š up! Then you send your killing team to end his psychological suffering.
Indeed, you have to provide some covering fire to your havocs with another unit.
Now, the big question : Why not to infiltrate instead ? This is a good question... The rhino can provide cover, even if destroyer. Also, the rhino allows you to virtually hide the unit for one or two turns. Some unattentionned opponent will forget about the content of the rhino, especialy if you use more than one. Third, who do use a rhino with devastators or havocs ? This might bring a little confusion in his mind, which is always good.
I don't know if it's a good idea, but it's definitely worth trying. That's what i'll do on next week end.
What do you say ?
CHAOS Undiv.: won 14/22 games EC: 4/7 WE: 6/9 DG: 10/15, TS: 3/7 Orks : 13/20 SM NL : 1/6 TAU: 14 of 24 IG: 3/7
IT works for sisters of battle, I don't see why it can't work for us.
4 meltas or 4 plasmas getting a 26" range is no small feat.
Plus, you can attack from behind cover or out of site with your move and dismount antics.
I think it's a great idea. The reason why I haven't implemented it is that Rhinos tend to price themselves out when compared with infiltrate.
With rhinos, however, you do get redeployment options.
This is a very infiltrate/Infantry heavy forum. And I've had a lot of success with that combination, maybe it's time that we started making more of our fast attacks and rhinos.
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric
This is good tactic if you use some other rhinos and tanks. Good option for IW.
You have to solve this: Isn't better Heavy Support choice for IW? ...
But 2 Predators and 2-3 Rhinos (one with Havocs) may be nasty sight for your opponent :w00t:
Especially filled with Plague marines supported with infiltrating 2-plasma squad :yes:
and so on :spell:
I dreamed about Havocs with 4 plasmas in some Rhino. But I let it go ... I prefer infantry
Last edited by Ota; February 2nd, 2007 at 19:35.
... try Czech language ;-)
This tactic works very well with troop squads. With havocs, however, it's not nearly as effective. You have to take into account that a rhino only has two fire-port hatches on its top, so only two passengers can fire; thus, the effectiveness for troops with 2 special weapons.
Good thinking though...
Spambot kill tally. . .337
Last edited by Ota; February 2nd, 2007 at 23:43.
... try Czech language ;-)
Infiltrating Havocs can begin firing on turn 1. Redeploying via Rhino takes two turns to accomplish (one to mount, one to dismount). This can be shortened if you deploy inside the Rhino, but that's very dangerous and likely to get your Havocs entangled, costing them lives and turns.
Of course, nobody says you must use the Rhino that you paid for. Mobile terrain is always good. It's especially nice for blocking off avenues of fire from incoming Heavy Weapons teams, since even when destroyed it counts as LoS blocking terrain.
I would think it'd be best used for Havocs armed with Assault Weaponry. Plasmas would probably be the best, since you can easily destroy a full unit with a 'drive by.' But with Heavy Weapons? No, I'll stick to my tried and true Infiltration.