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hey guys. where i play they're going to start a small kill team campain for fun. i was thinking of creating a kill team with a marine from each legion.
8 marines (black legion is just too boring for me) add one of each mark, and then weapons to match their style (a heavy weapon for iron legion guy, ect)
is this possible. i've been looking at the rules and as far as i can tell this is doable... but how many rules do i break? any suggestions on way to represent an entire legion on one model (paint scheme and the model itself, but like weapons or anything like that)
Well, I'm not sure if I understand correctly, but... as far as I know, GW has some bits from the different legions. They once sold Boxes of IW marines, which had different torsos & heads. Also, some of those legion specific boxes have weapons that fit those models a bit more.
Regarding the models in general and some weapons... there's as far as I know an Asp. Champion of every legion available (although I think they're out of production, so a bit hard to come by). Perhaps you could check that out.
Also for legion specific models... Khorne should have a chainaxe. Make sure that Nurgle don't get a heavy weapon, but then again, you could depict a Plague marine with a bolter and ccw as he has true grit. A sonic blaster for Slaanesh.
Perhaps you could even use a Word bearers lieutenant with a crozius to lead the bunch. Couldn't think of anything else WB should represent.
Does the ancient enemies rule not apply? The one where it says that Khorne can't ally with Slaanesh etc?
Meh. Kill Team already breaks so many rules in regards to armies that it's not even funny. So long as you and your opponent agree before hand, then there shouldn't be any problems.Originally Posted by RobTheGuru
It'd be extremely hard to pull it off. With only 160 points to spend, and eight models to spend them on, that gives you only 20 points per model. If you take the Word Bearer, Iron Warrior, Alpha Legionarre, and Night Lord and give them nothing at all, then you're looking at 26 points per Cult Marine.
The MoT marine will cost you 24. The other three will cost you 19, minimum. That leaves you 23 points for upgrades. With that, you must upgrade the 1K Sons Marine to a Champion, leaving you only 10 points for wargear. So you can afford at least a Power Weapon.
For all of that, you'll have broken 7 mutable laws.
Bad deal, IMO.
and also im trying to figure out how it would break 7 mutable laws? i deffently belive you its just that i want to be able to see the breakdown and i dont understand kill team rules well enough to see it.
thanks again so much!
might be because you technically need to have eight squads in order to get all of the eight legions your going for.
Take my love, take my land, take me to where I cannot stand; I don't care I'm still free, you can't take the sky from me.
"The difference between gods and daemons largely depends upon where one is standing at the time."- Lorgar
Member of the Fluff Masters Clan
The immutable law you speak of only prevents psyker powers, not actual psykers. So long as you don't give the MoT Champion any powers, he won't break any rules.
Think of it as him being the runt without any powers, and therefore expendable.
The other three come from you mixing Marks. And in actuality, it should've been four hits, one for each Mark. So that'd make 8 Mutable Laws broken, not the seven I misinformed.
Now, I can see a case being made for the first four (different unit types) since they're all coming from "one unit of CSMs" so you might be able to knock that down to only four Mutable Laws being broken, for the mixing of Marks in a single unit. But that's something to discuss with your opponent. Kill Teams always take an amount of discussion before hand to make sure the game is fair for both players.
Good luck fitting a Tzeentchian in there
Neither two wounds nor sorcerers leaves....
EDIT:After reading the thread a bit closer I saw this had already been delt with, so feel free to just ignore my rambling.
could he maybe discuss w/ his opponent if he would be willing to allow him to ignore the whole two wounds thing, since its such a minor thing anyway?(i mean since the rubric marine isn't exactly THAT powerful, infact, he is sort of a handycap for the rest as they now all have to move as slow and purposeful. +he can't take any wargear and is already really expensive and not exactly super useful.)
That is not dead which may eternal lie,
for in strange aeons even death may die.