Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I've been playing around with Alpha Legion for a bit, and I still seem to have trouble with infiltrating squads properly. I understand you have to be more than 18" away from enemy in LoS so you can't move up and rapid fire as you won't be in range. I also know you can infiltrate 12" away out of line of sight which allows you to move and rapid fire, but you still can't get a first turn charge. At any rate, my main problem stems from the fact that when you have 1500+ points on a 4x4 board, there really aren't any good places to infiltrate that are 12" away. This is a huge problem... am I doing this wrong or are there any tricks involved?
On a side note, I've been toying with the idea of instead of using AL to infiltrate, having an all infiltrating DG list. First turn manreaper sounds like tons of fun... pros and cons?
Honestly, the only con I can think of is if the mission youre playing doesnt allow infiltrate, because then it just turns into a giant waste of points. But if it does work out, then its a beautiful beautiful thing.
As for finding place to infiltrate 12" away, I think it all depends on how much terrain you use. Lots of terrain = lots of places to infiltrate. If I run out of decent positions, I usually just line up my extra squads a little ways behind my closely infiltrated ones, making for a sort of two-wave attack. Its not what I prefer, but it works too.
A lot of it depends on terrain too. Do you play with a lot of terrain? With no terrain?
I've started branching into Death Guard, and they make sense from an Alpha perspective, but Alpha legion are still that little more flexible in my opinion.
Even if you can't infiltrate, you still have heavy bolters, autocannons, las cannons and oblits.
Have you tried mixing your tactics up? Saying before the match, 'my entire army can infiltrate', and then only infiltrating a couple of squads and stuff like that.
It's worth learning how to cope when you can't infiltrate too. I've started to see infiltrate as the icing on the cake now (although I have started getting fast attack hankering recently )
With 1500+ point games, you should be playing on a 4x6 table, not a 4x4 one. You'll find playing on that proper size board opens up a lot of infiltration possibilities as it is harder for your opponent to cover the entire board without spreading out too thin.
And if he does spread out a lot to cover everything, just dump everything on one far side and use your entire army against the third of his that will be visible. Not much can withstand that kind of attack. And by the time he readjusts his army to be able to shoot your position, you'll be all over his original lines.
Of course - this doesn't work well against fast mechanized armies, but against static marines and the like, game over if they spread out too much.
I'd prefer to play on a 4x6 board as well since that is what is recommended in the BGB but everyone else wants to play on a 4x4. I don't mind a 4x4 that much up to around 1250 but when it gets to 1500 it gets really crowded. Oh well, I guess I'll have to adjust or ask for some more forest terrain... hiding behind the BfM stuff just doesn't work well lol.
Okay, I'm curious-what is acceptable for standard being hidden? In City of Death as well?
I have a similar problem infiltrating as the boards my friends play on are very limited and only really 3' x 5' any good idea for infiltrating in close quarters like this?
Back from the dead to haunt new houses.
Send me a hello if you remember me.
It's tough on such a small board. You can go really assault heavy and just deploy in their face.. but's that's not very friendly I guess.
Generally speaking.. the more cover the better.. however.. against nids.. it's just not fun. It becomes very scary. Nids + Lots of cover - eaten opponent.
I've only been massacred completely twice.. and once was against nids and lot'n'lots of cover.
Best to get a third party to set up the table and the play it from a funky angle.
As for infiltrate.. remember.. if you're ALpha legion, you don't HAVE to use it. They're throwaway points, you're not losing much at all
Couple of very important things to remember about the infiltrating.
1) when you can get a chance to set up terrain, do it. Know your army and what its plan of attack is. If you want to get up close and assault, then place your terrain closer to the middle of the board, blocking Los and fire lanes so you can close the gap and assault earlier. If you plan on shooting until there is nothing left, then try to sweep the terrain to the corners as much as possible. so you can set up away and shoot.
2) Infiltrating is an option. if against other infiltrating armies, you want to not infiltrate/deep strike a few units to secure somewhere to set up your guys in case your oponent is a good infiltrator too. Immagine infiltrating traitors from LatD herding your guys into a small corner and then noticing that they took a bassilisk(ouch) and a indirect firing defiler(double ouch)
the key here is to take a glance at your oponent's army and see what he is fielding ask if there are infiltrators, if not, then go hog wild, if he has a few , you need to keep your flank and home quarter in mind so he doesn't get the drop on you. One group of scouts can cause mayhem in your lines if you aren't careful.
3) keep the mission in mind. if you need to cross the board, why would you infiltrate all the way on your end and make it difficult for you to achieve victory?
W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
WINDMILLS DO NOT WORK THAT WAY!