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  1. #1
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    question

    ok well my friends going to buy black templar and he keeps talking bout how great they are sommin bout how they can get faster and stronger when people die just wondering if they really are so hard to fight against or not (put this in chaos section since i play chaos tho i might post it over in a space marine section to )


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    One Awesome Dude hotspike18's Avatar
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    Well, I am pretty sure they can advance something akin to D6" when they take casualties in an enemy shooting phase, though I'd wager it can only happen once per phase. Just be careful, make sure you lay down efficient fire plans. Though, I think they can still use transports, so I don't know if you'll see that used much or not. Hope this helps. And just for reference - you should prolly ask questions like these in the Space Marine forum, they will know the answers better than we will (generally) and they'll prolly be more than happy to tell you how to counter it in the best possible way.
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    Son of LO The_Giant_Mantis's Avatar
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    The last time I fought BT with my Emperor's children they really weren't so tough.. Then again, the guy had really, really overspent on his HQ, and my Keeper of Secrets made a real mess of it.

    What chaos army do you play, and what kind of units and strategies do you prefer?

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    i play black legions right now i dont rlly go one way with my troops tho kinda go long and short ranged so i can get at the enemy good

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    KITTENS GIVE MORBO GAS! theyak's Avatar
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    Quote Originally Posted by kenshin View Post
    ok well my friends going to buy black templar and he keeps talking bout how great they are sommin bout how they can get faster and stronger when people die just wondering if they really are so hard to fight against or not (put this in chaos section since i play chaos tho i might post it over in a space marine section to )
    So, the rule about the BT "lurching" forward is that whenever they take a casualty from shooting, they take a leadership test and (I belive if they fail) they move 1d6'' towards the closest enemy unit. I also believe this happens every time they take a casualty from shooting.
    So if Squad A shoots at BT squad causes 1 casualty, Ld check. THEN squad B shoots at same squad causes 1 casualty, Ld check, another possible d6 inches. REMEMBER this is during YOUR turn, so you can really easily bait them to be in charge range.

    Autocannons and obliterators are GREAT at this.Say squad of 15 BT nuts are (you guess) 7 '' away, so you shoot your autocannons probably cause one or two casualties against the power armor. THEN you shoot heavy bolters from your oblits into them causing a LOT more wounds against the initiates, shoot until they lurch an inch or more and then charge them with YOUR assault units to finish them off. I don't believe they are allowed to initiate a close combat with this "lurching" action so you can shoot and shoot and shoot and then charge them. (I could be wrong on some of these finer points) but you get the idea.

    BT are good assaulters though, and if they get YOU into their position its a hard fight.
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    Spiky MindRaked's Avatar
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    this is where defillers are great, you kill half of the squad with 1 shot and wait for the other half to come to you and die. I did it often and it was great !
    MindRaked
    CHAOS Undiv.: won 14/22 games EC: 4/7 WE: 6/9 DG: 10/15, TS: 3/7 Orks : 13/20 SM NL : 1/6 TAU: 14 of 24 IG: 3/7

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    Eternal Crusader Helbrecht's Avatar
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    Quote Originally Posted by theyak View Post
    So, the rule about the BT "lurching" forward is that whenever they take a casualty from shooting, they take a leadership test and (I belive if they fail) they move 1d6'' towards the closest enemy unit.
    As a BT player I can clear this up for you. When a BT infantry squad takes one or more casualties from enemy shooting they take one LD test, if they pass they move D6" towards the nearest enemy unit at the end of your shooting phase and if they fail they fall back as normal. The best tactic is to take a fast moving unit like raptors or bikes and rush them forward and bait the BT's away from you forces and whittle them down with shooting before finishing them in cc. Don't assault them when they are in their large 15-20 man squads as they are fearless in cc and can take quite a beating.
    Xbox Gamertag: x Helbrecht x

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