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i have a 2 termies with power swords and 4 with power fists and one with heavy flamer
20 marines with two missile launchers and 2 flamers can get one plasma and one melta gunner
um sergeants have bolt pistols and ccw but can get power fists
um and a extra combat squad with bolters
heres link to draft list plus things for a shopping list
ive tested list on vassal it works alright
the termies are over the top i know but main enemy is eldar
can u guys make me a 1000 pts list
more based on tzeentch
There's a pinned topic at the top of the chaos section which will cater for what you're after. I think it might be called 'The Chaos Project' but don't quote me on that. Ask there with a few specifics and someone'll draw up a list for you.
You may like to include more about what sort of army you're after too. You mentioned Tzeentch- are you after a pure cult TS list, or a codex list with Tzeentch elements? Shooty, choppy, or a balance of the two?
The more you give people to work with, the easier it'll be for them to help you out.
ok, here we go!
1. Decide if you are gonna play TS (thousand sons) or heavy tzeentch Black legion. The choice here is mostly to decide if you want the free camps for favored squads or if you want to be able to use the nastiness that is obliterators, daemonettes / furies, and veteran abilities like infiltrate.
2. Once you have decided this, make a plan for your army. Too often do I see people post lists with a bunch of units that they like, or units that are good by themselves but don't mesh well with the other choices. Basically it's the sum of the whole is greater than it's parts thing. Decide on a general tactic such as, "I want a screening force of infiltrators backed up by summoned daemons and DSed termies with a fast lord to provide counter charge." That is a tactic that I actually use quite often in my shootier lists.
3. Troll the forums for a bit to get a feel for what works and what doesn't. Just from looking at your list I can see a few beginner mistakes such as putting assualt weapons and heavy weapons in the same squad. This is a lose lose as if you move you can't fire the heavy weapon but if you stay still you are probably out of range for the assualt weapon. For each squad you need to decide if it is going to be constantly moving or staying still. If it is staying still you could run a 6 man squad w/ 1 Lascannon / ML and a plasma gun. If it is going to be constantly moving then give the squad 2 meltas ( or flamers but they stink imo outside of Cod). I just want to reiterate, do not mix weapon types! Even having heavy bolters and lascannons in the same squad is a waste, sure they are both heavy weapons but they are used for two completely different things.
4. One thing I see alot of is people making lords with gear that they think is "Cool". This ties back in to the army plan. You need to think about how your lord is going to get where he is going. Is he going to ride in a rhino? have flight or speed? Infiltrate or DS? Or a combination of these? Somehow he needs to be doing more than footslogging. Also, when he gets to where he is going, what is he going to do? If he is going to be shooty you could give him flight and a kai gun and call it quits but if you expect him to be a combat machine then he will need not only offensive upgrades but defensive as well to ensure that he survives to make back his points worth.
4a. Best defensive upgrades: D. Aura, D. Resilience. Hands down these are the best bang for your buck upgrades. Armor and rune are really not worth it because most weapons pointed at your lord will either have to get through his attached squad to kill him or will be low AP / power weapons. The explanation for rune is similar, the only way that he can be picked out of a squad is if he has stature and if he has stature then he can only be insta killed by rail guns. So unless you only play against Tau, not worth it.
4b. Best offensive upgrades for a non-statured prince: This is a little more difficult as having different marks gives different options, I will just go over the basics. The Darkblade is the most popular weapon choice for the non-statured prince as it provides the strength boost and is a power weapons. Aside from that Lightning claws and the Kai Gun also see some use. A few of the other more popular upgrades are a bike and D. Mutation. Avoid any of the gift upgrades like fire, venom, and talons on your lords as they are generally a waste.
4c. Statured lords: Due to the fact that they already ignore armour the popular choices are either a dread axe to ignore all saves or just a CCW. A good addition overall is to give the lord D. Strength and FC. This is almost the same as the Drakblade but trades the power weapon ability that is no longer needed for the +1I on the charge.
Maybe I am alone on this but creating a list is something that I put alot of thought into. I tried my best to put my thought process down here for your benefit, hope it helps.
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Ironangel gave a very good summary. To add a bit more:
1- Bear in mind that we're getting a chaos update, so anything you buy/convert should remain flexible, as you don't want to invest too much time and money into a unit that may or may not be worth in come September.
2- Dread Axe- great weapon against eldar, but overall, it's rather conditional. IMHO, 25 points is too expensive for a general c.c. lord. However, if you're finding lots of 4+ inv saves, then it can indeed be worth it.
3- Black Legion -vs- Thousand Sons. Currently, I would definitely consider B.L.. However, T.S. is supposed to get a major power boost, so it's difficult to know exactly which route to go. Again, you may want to purchase some of the essentials, such as basic marines or marines with the mark of Tzeentch. Both are good staple units. As for basic marines, you really can't go wrong with a 6 man infiltrating squad with dual plasma guns, but there again, with the introdcution of a new chaos codex, we may find that infiltration isn't an option for our basic chaos troop choices.
Hope this helps.
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