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After a 2 year hatus, and selling of all my 40k stuff, I got the bug to return...
I used to have Sisters, Witch hunters, and Marines. I want to try something else. I am moving away from my game group, so this is more of a modeling proyect than a competitive gameing list. I know what I want to make, just not how to make it.
Here's the deal. I want to make the stereotypical ragtag group of veterans and specialist, brought together from every corner of the imperium to take on the galaxy's greatest threats...sound campy enough for you. You know, sort of like a Gi Joe sigma team, dirty dozen, etc. The campier the better. I do want to list to be gameing legal, so I can actually place it on the table, even if it's almost impossible to win with it.
I was thinking of using the Last chancers as basis, since it permits the most variety possible. I also considered the Deathworld vets, but I am afraid I'll end up with a semy tipical IG grunt army.
Here's what I have considered up to now:
A hard as nails, cigar smoking commander
The typical Ninja/martial arts expert (maybe an allied DeathCult assasin)
The strong guy (Using the Ogryn bodyguard character)
The demolitions expert
Heavy Weapons altillerist
The Mecanic / Driver
The infiltrator / survivalist
Electronics and comunications expert
The idea is to create every item, aspect and character for each model. From the grunt to even the Chimera Driver. Everyone is to be individual, even if just for fluff.
That ideas can you contribute?
Yep. Sounds good. I would check the older IG codex (green version), and look at the "last chancer" group page. Characters, weapons, etc. everything you just said is there.
As a guard player, you have a great variety of things with the IG list. IG is a great modelling army, but is probably more adaptable than other armies, IMHO. Think of it this way. If you fight an army full of high cost, elite units, they are not going to be too numerous. This is the one army where you can probably even outnumber tyranid armies.
My whole point, is that spec. force IG armies are feasible for great camp value and enjoyment sake. You can even win with them if you play them right.
A bit of a caveat with them, however, is that your guys do tend to need some "encouragement" in order to keep them on the line. The doctrine system, can really help keep them on the line.
I have been working with a paratrooper list, I do a great deal of hitting and running. The drawback, is that there is no real armor in my list. BUT. There is a great many heavy weapons, and with an army full of guys with the sharpshooter skill, and the iron discipline, they are going to stand and fire for the most part.
Catachan is also really great for IG character armies... a bunch of vietnam vet style soldiers, etc.
"Goebbels was in favor of free speech for views he liked. So was Stalin. If you're in favor of free speech, then you're in favor of freedom of speech precisely for views you despise. Otherwise, you're not in favor of free speech."
youve been legal pwned
I like this idea. but it might be a bit hard to make legal, unless you passed it off as a Last Chancers force.
I do like the idea of making them all indivudals, and it would open a whole series of modelling oppertunties for you.
sorry for the spelling, im tired.
do a kill team you seem to want to use around 9 figures or so i think you can have a maximum of 12 with IG and give each wargear and play infltrating missions sneaking around against far superior numbers(9 of u 30 enemies lol)
I would start with looking over the Last Chancers list in the old IG codex (green one) and just see what is there. Then get you hands on the appriopate minis. I have done this myself to make a kill team and I have used minis from the 40k and Necromunda range.
The other idea that I had was something along the line of incorporating this into an actual 2000 points list. The tough as nails commander leads the whole thing with 2 JOs keeping the guys focus and the specialists leading the squads. You need a demo charge, no problem, send the squad that "demo" is in charge of. That way you can incorprate the doctrines to and make a full fledge unique army.
Where the heck did all them guardsmen come from?
Great Wolf! Is that the howl of the 13th?