Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I going to play tomorrow night against any number of opponents and was wondering how would organize and equip this force:
34 sisters bolters
12 special weapons 3melta 1Hvyflamer 3flamers and 5SBolters
4 hvy bolters
4 sister superior models 2 plasma pistols 2boltpistols
12 seraphim 4w/twin handflamers
2 canoness models 1infernopistol 1combiflamer
1inquisitor w/4 retinue
so if any body feels like taking the time to evaluate this it would be just peachy or if they would suggest instead going to army lists forum instead
16,000+ of Eldar (only need flyers)
7,000+ of Nids (want heirophant)
6,000+ of Space Marines (need rever titan)
4,400+ of Cygnar (all models for the faction)
1,500+ of Legion (just started)
I agree with Tarzen, although I'm not a fan of Heavy Bolter Heavy units....
LO RULESOriginally Posted by Jaffar_Hasad
One penitent engine alone is pointless (unless your intention is to have it there to draw fire away from something else.) Though some players have no use for them at all, they are intended to be used in squads and I would suggest that you give some thought to expanding.
I'd also invest in some more transports. SoBs make great mech forces, and Transports are your gold.
A couple more rhinos and another Immolator should do it.
Personally, I'd load the classic "Flame-By" squad at full size into a rhino, so that you can take full advantage of the Divine Guidance Act of Faith, whereas I'd put the Melta Death squad into an Immolator, as the squad size isn't reflective in the usage of the squad.
I like the idea (did not use it yet) of Storm Bolter Dominions. 4 of them on regular Sisters + VSS with the 5th one in an Immolator. They take a 12" ride first turn and jump out. Second turn the Immy goes Flaming or Melting on it's own, while the Dominions stay behind other squads or in a key building using their 24" range for 10 Bolter shots... Could see it in a Cities of Death game when you have to take and control objectives...
The only issue I see with that is that it doesn't seem to have the volume of fire that is the Signature for Sisters of Battle. I'd be more keen to plop some Heavy Bolter Retributors into a building than the Storm Bolter Dominions.
It's not a bad idea, don't get me wrong, but it doesn't seem very efficient.