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A newb guy at the gaming store was talking some serious trash about Blood Angels yesterday, so even though I had my eldar there and only my infantry from my blood angels, I called him out.
Blood angels: 2000 pts (two force organization charts)
4 * Chaplain + Jump pack + terminator honours + frag grenades + bolt pistol
4 * (D3+3) death company; turned out to be 22
6 * 5-man blood angel scout squad with veteran sergeant
10-man terminator squad w/ 6 chainfists, 2 assault cannons
6-man assault squad w/ veteran sergeant, 2 plasma pistols
Come on, this is blood angels
Imperial guard: 2000 pts (from memory, so bear with me) Sharp shooter doctrin
Commisar with a squad of CC, power weapon, bolter, 5+ invul, chimera
Lieutenant with power weapon and squad, chimera
3 * 10-man Storm Troopers
3 * 10-man squads, 3 grenadiers
1 * 10-man mortar squad with 4 mortars
3 * heavy weapons squads with lascannons
1 * sentinel with lascannon
2 * Leman Russ main battle tanks with battle cannon and lascannon
1 * Basilisk with Earth Shaker and indirect fire
I rolled for death company, and recieved 22 from my 4 chaplains, recieved 4 veteran sergeants and 3 other marines from the scouts, and one from the terminators. Total, 25 death company with ccw's and 4 with power fists. So, 4 screaming chaplains and 29 death company = a lot of cc hurtin.
He made some good roles and I ended up setting up first and going second. Through superior marine tactics, I managed to keep all of my units behind cover from the battle cannons, but he still managed to take out one death company, two assault marines, and 2-3 scouts on his first round of shooting.
During my first turn, I moved everyone strait up the field, getting within range of his sentinel and taking it out with a plasma pistol shot.
Second turn, he brings his guns to bear and takes out another 3-4 death company, about 8 scouts, and the remainder of the assault squad.
I move further up, annihilating one of his commando squads with pistol fire and taking out about half his storm troopers with terminator fire. The terminators were moving strait up the right side of the board under cover the entire way. The death company was moving up the left side of the board, taking most of the fire. The shear size of it made it impossible to shield behind terrain.
Turn three, his template weapons and lascannons take out another 4 or so death company and most of the remaining scouts.
I move up, charging the death company into one of his regular infantry squads and it's supporting heavy weapon squad, destroying both with bolt pistols and close combat. I made a sweeping advance into the chimera, wich was furthest from the leman russes, taking the death company behind cover from the battle cannons. On the other side of the board, the terminators moved up and shot up the remainder of the storm troopers.
Turn four, the chimera move out vainly trying to tank shock the death company. I almost laughed. His hq choices piled out of the tanks and declared that the death company was going to be "finished off". I did laugh at this. My four chaplains and the remaining 16 or so death company turned to.
At this point, the shop closed and we had to pack up. We didn't tally points, because the battle was far from decided and my IG opponent didn't have his army list handy. I have a feeling, he was winning points wise. But, strategically, the blood angels were coming into their own and probably would've made up their points in the next three rounds of CC. The terminators would have made it into CC with the two leman russ tanks the next round with 6 chain fists. The death company would have swept across his table edge, being shielded every round by his own tanks, and devastating his tanks with powerfists and troops with chaplains.
Jack of all trades, master of none.
Are you mad?! 4 chaplains?
Anyway yeah blood angels can whoop guard fairly hard, only a small amount of them need to cross the table, and when they do its normally the end for the guard. But that just about goes for any close combat army vs. the guard.
Well, I love death company. If I could just take my death company, and leave the rest of the army in the box, I would. They made great rules for doing a death company army, with one small problem....
There's no death company in the army. They use their original armor and weapons.
Only way around this, take many many chaplains. In a 4000 point game, I can take 8.
Jack of all trades, master of none.