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help! Does anyone think dreads are worth it??
I've got one with twin linked lascannons and a missle laucher to provide some anti tank power but its always gettin blown apart. Any tips?
Also can you have a dread without a gm or bc because in the codex it says no but i noticed that in the photos of the pure dh army there is not a gm or a bc but there is a dread.
Dreadnaughts are kind of an assault unit. You should try to stay out of Line of sight with most anti-vehicular fire. Once you get close enough you charge into their infantry, or slam the power fist into the side of their tanks.
You can set them up to be shooty, so if you wan't to take advantage of that lascannon, deploy your dreadnaught far in the rear. That should reduce the amount of Melta weapon hits scored on it.
I've fielded Dreads in both shooty and CC configurations, and to be honest, the GK's have enough HtH expertise that they don't need any help. I usually field the following:
Plasma Cannon or Lascannon
For the points, you have to play it safe and think ahead, but the chances are they can take out an equal points value of vehicles unless you're unlucky.
Close Combat does work, and of course, they are aweseome close in, but sometimes, the terrain and deployment choices do indicate that they become a large target for all the AT guys on the opposition.
Shooty, all the way for me.
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Our chief weapon is surprise...surprise and fear...fear and surprise....
Our two weapons are fear and surprise... and ruthless efficiency....
Our three weapons are fear, surprise, and ruthless efficiency...
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Our four... no...
Amongst our weapons... Amongst our weaponry...
are such elements as fear, surprise...
I'll come in again.
i suppose i could get another dread aswell and give it a power fist, that way id have balanced strengths, but i think your right they do have enough cc. im still unsure :blink:
Just how many threads about dreads do you need? I'm quite sure there's more than a few still open... thread locked.
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