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basically where do you all stand on the fast attack issue. I mean our one chose is a good, but varity is nice. what would a good fast attck and in on a new codex?
also what would be a great new troop choice to fit the deamon hunter codex?
I would make them teleporting PAGK that can teleport in the middle of the game similar to Veil or Darkness (necron item). It would make them different than our normal PAGKs and would even allow us to not start our game with so many of our points off of the board. Other than that I think anything GreyKnightesk would be either too strong or too expensive to put as a fast attack choice. Can you imagine both the cries of cheese, and the point cost for a unit of guys that that moves fast and attacks with numerous strength six attacks.
Unless we get a GK transpot that takes a fast attack slot...I guess if I have to pick something new, my pick is for a razorback with a psycannon. Just force us to use a slot for it. however that would give it the ability to take table quarters because it wouldn't be dedicated. which would help us as we tend not to have enough units to take objectives if you play without add imperial guardsmen.
lol GK's with jump packs
oh god that would be hilarious. let me guess, instead of pscannons, you get a pair of psy pisolts. so they are pistiol but are twin linked. oh god that would be hillarious. though seriously. if they did have jet pack grey knights, they could make so many rules for them. for instance, a jet packs exhaust could has sacred incence in it, so they always count as having it, which would be beast, or have a holy icon be a jetpack, but i assume the grandmaster could only have it. ohhhh, a GM with a jetpack, and a jetpack retinue, oh god that would be the end of all armies. you get into combat really fast, and they never expect it. basically you get a flying caoness but better
lol DH would take necrons place in cheesyness
I think fast attack could be strengthened by Arbite Bikers and Arbite Speeders, local planetary defence squads only gained by having an Inquisitor or the likes.
ha ha ha...
thats great thanks for the replies.
I was thinking just having the stroom troopers use sentinals, but the jetpack idea is way! better.
what about the troop question, no one's replied to that yet?
How about for a 0-1 choice a squad of Blanks? In fluff they are rare individuals that cant be affected by the warp or psychic powers. Load them out with nifty weapon upgrades and u got yourself a neat little anti daemon squad.
‘Dere iz loadsa clanz in da Ooniverse, see? All of ’em ’cept one is proper Orkses, ’n’ da uver is proper Orkses too
– ’cept fer bein’ stinkin’ ’ooman lovin’ gits, dat is.’
haha, my vote definitely goes for the jetpacks with sacred insence in their exhaust. that would be an amazing special rule.
bikes would also be sweet, and holy GK bikes would make for awesome models. Have the rider couching a nemesis like a lance, purity seals flapping in the wind behind him, sacred insense belching from his exhaust pipes... 8X
Tyranids: 2500 pts
Imperial Guard: 1000 pts
Witch Hunters: 1000 pts