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Hey! Well i have been an avid nid player for quite sometime, and i have decided to go the complete opposite road now. What i am looking for now is a armored company army.
So what do you guys think?
This is what i'm looking for roughly 1500-2000 points, from there i will get a baneblade or 3 to fit into apoc.
#1 No troops what so ever
#2 What do you think of 2-3 basilisks?
#3 Where does one locate the newest rules regarding an AC army? is it the imperial armour?
#4 What kind of config would you take if you could take anything?
Thanks again guys!
Welcome fellow tred-head to the hollowed Armoured Companies. Now is a great time to start with GW's Apocalipse boxed sets containing 10 russes!
2) 2 sounds good, 3 I think is just too much artillery, and will start taking away from your russ's
3) They are found on the GW site, here are the two links:
4) Take a look at the armylist section and look for armoured companies.
I am in a similar boat to you, I am currently mid-assembly of my Armoured Company (love those Apocalypse boxed sets).
My "basic" list is 5 Leman Russ (including a Command Tank) and a Tank Destroyer Ace. I also have 3 Basilisks (mainly because I never used any with my infantry and I want to try them) and a squad of Lascannon Sentinels for walker-stalker anti-tank flavour.
I also have a Demolisher and Hellhound available to let me adjust my Army List a bit should I need / want to.
I have considered throwing in an attached Stormtrooper unit in Chimera for variety as well.
Oh and of course the Baneblade for Apoc games!
What do you mean by the "config"? I ask because with Armoured Company you have the AC Doctrines to consider, as well as the weapon loadouts and the vehicle upgrades!
IA1 contains armoured battlegroup rules, rather more comprehensive than Armoured company, AC rules are on the GW web site (see links above)
Everything you have been told is a lie!
thanks for the great replies!
I just wanna be able to toss down a barrage of weapons downline, I would love to have a dedicated tank killer, and a few dedicated anti infantry, and lots of all rounders.
So your thinking 2 bassies?
how effective are they in direct fire and indirect fire modes?
Think 2 can toss down some nasty firepower?
How many tanks can i get in a 1500-1750 point games?
I was thinking the vanqs, exterminators etc
If you want dedicated anti-infantry I would suggest making your command tank a Leman Russ Exterminator with 3 Heavy Bolters and a Pintle Mounted Heavy Stubber (this is my favorite tank ever, I died a little when GW took it out of the IG Codex). This will dish out 14 shots a turn at the commands BS!
Dedicated anti-tank come in abundace. Vanquishers, Destroyer Tank Hunter (go figure, the name says it all), or any Leman Russ with Anti-Tank rounds. Also the 3 Lascannon Sentinels are an option, although many people find they die quickly in an army of Leman Russes.
I have 12 tanks in my 2000 pts list along with 10 Storm Troopers to hold objectives.
wait are you guys telling me that your whole army can be tanks.
As a fellow IG player i love my light infantry as much as the next but a whole army of just tanks would be freaking awsome.
We who have seen war will never stop seeing it....In the silence of the night, we will always hear the screams....
Yes. That's what an armoured company is.
Basilisks are best on large tables, with indirect fire. While you could use direct fire bassies if you wanted to, they usually won't survive long.
Two work well; place one on each side of the deployment zone.
Exterminators are best against anything with armor 4 or worse. Preferably, you should make them aces or your HQ.
Chimeras also work, but I think you should fit in exterminators before dedicating chimeras for anti-infantry.
Normal russes work best on MEQs.
For all rounders, russ MBTs are the best. Hull bolters are better if the tank is mainly fighting infantry, and lascannons are better if you want some extra anti-tank.
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