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Hi folks. Since it's not quite appropriate to discuss the Ultramar PDF on dedicated Space Marines sites, I thought I'd migrate the topic here.
Within the fluff of 40k, the Ultramarines control the entire realm of Ultramar... not just their homeworld of Macragge. Thus, they are relatively unique in the amount of power that they wield due to their place in 40k "history".
Although they are mere humans, not bio-engineered super soldiers like their Ultramarines overlords, the Ultramar PDF are a well-run force. They participated in the defense of Ultramar against Tyranid invasions, they are well supplied, they generally are expected to follow the ideals of Roboute Guilliman & the Codex Astartes, and they generally have the respect of Lord Macragge's Ultramarines... in contrast to some of Uriel Ventris' experiences with the Imperial Guard/PDF forces during the defense of Tarsis Ultra.
How would you define Guardsmen in the Ultramar PDF? What traits would make sense for them? Would you take "Inquisitorial" allies (Storm Troopers in Rhinos) to simulate some of the cross-over in equipment that might take place between the Ultramarines & the Ultramar PDF?
I dont know about the rhino or ISTs but it might make sense. I would suggest though for regular guardsmen giving them carapace and sharpshooters for fluff reasons. I would figure that they are better equipped and trained then normal Pdf forces.
The most dangerous men in the world are the ones who have nothing to lose.
PDF is just that a defense force. Some Ultramarines allies would make a nice CQC unit to compliment your army but I don't expect a marine to directly lead the men they learned the lessons not to do that in the Horus Heresy.
I'm not familar with the ally rules but some Ultramarines for a CQC unit would be fairly neat (or cheesy depending on who your play). Have Ultramarine bolter in plentiful supply for Sarges and the like. Its hard to say if you should even take doctrines and play a flat list (Codex standard) or use them and play as a drilled army.
Some Recommended Doctrines:
Iron Discipline - "You're on Macragge, fight like it!"
Xeno Fighters - Nids. Self explanatory.
Grenadiers - The guard there are well trained.
It is also explained in the Ulramarines boks that Ultramar tithes troops to the Imperial Guard. They never really get into just how much they gear them up though.
It would be easy to envision:
Carapace armor (to round out the standard gear)
Drop Troops (From what I remember, their troop ships were well-equipped. Heck what if they had teleporters?)
For the home PDF:
Xeno Fighters, (Bugs) totally agree
I doubt they'd need/bother with many commisars, rough riders, ratlings, ogryns, Chem inhalers, etc.
Too bad Rhinos aren't nearly as useful as Chimeras in a Grenedier army. The extra heavy weapons help make up for the lack of numbers.
Last edited by RecklessFable; November 2nd, 2007 at 22:35.
RecklessFable's Journey to Mediocrity (Painting an IG army)
I've been addicted to World of Tanks lately and neglecting my IG... But it is so... much... fun!
I read an article about this once... I will attempt to find it!
I read the book from the Ultramarines Omnibus and I do remember that they were mentioned for a split second before all hell broke lose in the warp. I would think it would be hard to define them as PDF or IG. I would think they were more of an army of stormtroopers if they were trained as hard as they did that even a full fledged Ultramarine as respects for their skills.
i Think you should do a grenadiers army or even a space marine scout army just with a conversion here and there and a hq converted to look more ungenitically modified
Last edited by senseifletch; November 5th, 2007 at 17:58.
what color scheme did they sport? I have ultra marines and i have the idea of making the IG in the same color of the ultramar planetary defense force. But i need to find that pattern.
Can someone help me?
At a guess Ultramarines Blue armour with your call on the fatigues underneath.
Just a guess though, I dont think I have ever even heard the colour scheme of the Ultramar regiments mentioned.
Last edited by Beardy_Wierdy; May 11th, 2008 at 02:53.
The name refers to facial hair, not playing style.Originally Posted by A news vendor's stand, London, June 1940
Maybe a blue-white urban camo scheme.