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I was curious, could I use Zealots as allies to another army, say Daemon Hunters or Imperial Guard, or *Gasp* Space Marines?
They are a troop choice, albeit non-compulsory, for the Witch Hunters, so could they be allies?
If so, this will open up a whole new door of stupid, albeit cool, ideas....
If not, then oh well.
I dont see why they couldn't be since allied troops choices can't be compulsory.
No, unfortunately their rule states "Therefore, you must include two Troop choices from the army list in Codex: Witch Hunters before you can include the Zealots in your army."
Whether the wording was intentional or not, who knows, but it clearly states you have to have 2 WH troops, and the ally limit is 0-2, so zealots won't fit in.
There is no such thing as a plea for innocence in my court. A plea for innocence is guilty of wasting my time. Guilty.
- Inquisitor Lord Fyodor Karamazov
Zealots are cool...but don't make any balance sense when compared to guardsmen and conscripts
They should not have the same WS and BS, better LD rules than a guardsmen, crazy weapon options. Untrained religious wackos who can put out a lot of fire power or go nuts in an assault. Forget IG let just have the priests convert farm boys them give them a pitchfork.
WS, BS is equal to a trained guards men...Whacked out
Point per model is less than a guards men....whacked out
On top of that they can have a cc weapon and a las pistol for free...whacked out
Plus all those eviscerator goodies.
Leadership...these guys just get braver the more they get killed.
These religious nut jobs who are untrained put a trained guardsmen, even with an officer nearby, to shame.
Anyone agree....does anybody see where this is wrong and unbalanced.
Good fluff.... bad stat line.
At least WS and BS should go down to a conscript stat line.
I hope this is fixed in the Codex Inquisition.
Thanks for pointing that out qsd i should've check there rules before posting.
Nothing really wrong with it. Guardsmen are disciplined, well trained, and reasonable armed rational, ordinary men.
Zealots are raving maniacs, who charge into combat with whatever their hands can carry.
Zealots might be pulled from the ordinary population, but they're also more passionate, more dedicated and more insane then the average citizen or guardsman.
This is the WH ethic in general.
Guardsman ethic is "We're normal and we fight crazy stuff."
Witch Hunters ethic is "We're crazier then they are!"