Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I am thinking of starting a pure grey knights army mostly because of fluff and I like the models. I know that they have little variety and are not generally considered a very competitive list and my group is very competitive, with some exceptional players. I'm just looking for tips on how to start setting up units and buying models.
I really like psycannons, termies, and the grand master...thinking about them makes me giggle inside!
I read that atleast 2 dreadnought with TLLC/ML is a must for most people.
What are good numbers for squads (PAGKs, FAGKs, Termies, and Retinues?)
How much would you consider deepstriking?
Although not maintaining pure GK army I would suggest getting a firebase Inquisitor and friends and a Callidus or Eversor
Any other tips you would suggest would also be appreciated...especially money saving ones.
Thanks in advance!
There are a couple of ways to set up a GK army (1500+ points):
1> Walking. Lots of PAGKs, usually in squads of 10 with no upgrades. 20 Stormbolter shots can put a hurt on almost any infantry unit. For this type of list my HQ would be a GM with a Psycannon attached to one squad. I might have a lone =][= with a Psycannon at the back so I could have an Eversor Assassin. I would have three Dreads, two AC/CCW (walking with PAGKs, and one TLLC/ML (back and shooting).
Tactics: Walk towards shooty units until you get into assault, Once in range, walk backwards from assaulty armies like "Nids and Orks.
Pro's - Great vs troop heavy enemies
Con's - Poor against Tank Heavy Marine, Guard and 'Zilla lists.
2> Assaulty. Might have at least one mounted squad of ISTs (2 Meltas or 2 Plasmas) with a Teleport Homer or one squad of 6 - 8 PAGKs back with two Psycannons each. Again an =][= with Psycannon (stick with PAGK squad) and either an Eversor or Callidus. FAGKs are great here with one or two squads of 10 probably Vanilla. Seraphim are a wicked add on for this army. HQ would be a GM with Retinue (small if in LRC or big if Deepstriking). I like one or two TLLC/ML Dreads, and you might take an LRC for your HQ. (debatable).
Pro's - Good against shooty armies
Con's - Not so goot against fast assaulty armies and can still have problems with tanks.
3> Balanced. Two squads of 6 - 8 PAGKs with two Psycannon's each (sit back in cover). GM or BC with Retunue in LRC. One TLLC Dread, one AC/CCW Dread. Seraphim and as points allow more FAGKs.
Pro's - Good overall abitity.
Cons's - As the LRC is really important in this list, Tau or Various Eldar/Marine lists can give you a real headache by popping it early.
Overall I have to say that I don't like deepstriking. It is too random to take the chance on losing our expensive squads. I either like the walking approach or the balanced approach. PAGKs are better than most people think, and playing Grey Knights is not easy, but very rewarding. You never play one style, we play to the strengths and weeknesses of our enemy. We assault shooty armies and we shoot assaulty armies.
This is my take, but there many other good GK Generals here.
Cheers, and welcome to the 'Knights!;Y
"A love for tradition has never weakened a nation, indeed it has strengthened nations in their hour of peril."
Sir Winston Churchil
Tactics (Daemon Hunter Tactics Vol. 1)
Water Warrior Tactica
Some Random Good Articles
All about Assassins
In Praise of psycannons (In Praise of the Psycannon)
And Many many more...
That took me about 4 minutes to search and type up... I guess it helps that i have most of those book marked hehe
Anyways, best way to learn, is the same as me.
Read a lot articles and lists... Then after that, if you still have questions, then ask!
EDIT: damnit, looks like diggums beat me to it!
What diggums said was true, Im just lazy, and think you would learn more searching yourself then asking the most basic of questions.... As that is what helps me.
Also, Grey Knights CAN very well be competitive. It just takes lots of skill and practice to be good with them.
I still get pwned a lot at games... But i constantly make mistakes... which sucks.
Hey thanks for your responses! I will be reading these and also referringing this page to a friend who is also keen on starting 40k with GKs as his first army...I just hope he makes it past the learning curve with this army.
Don't sweat it. if you play and dont progress anywhere, just work at it. There is a learning curve with just about every army. I am STILL working to beat the learning curve with this army. Of course, i went from nids to knighs.... But still, i've been playing for almost 7 years now, and i still dont have a positive win ratio... But i also havent played a game in like 5 months... Really itching to start playing my new assassin list...
Anyways, Keep working at it. Success doesnt come overnight. And it certainly does not come after a year. With all things, practice makes perfect, and patience is a virtue. Just play to have fun, and the success will come with it.
I'm new too and i was wondering if dreads can replace LR's in a water warriors list.
Signed Sealed Saint
Fortius Quo Fidelius
I play deathwing and that's a 'water' army too in pathofskull's words so i get the concept, they use LC/ML dreads as well so i thought i might as well save some money.
Signed Sealed Saint
Fortius Quo Fidelius
At least, that's my understanding.
To the OP:a pure GK list lacks anti-tank; the TLLC-ML Dread is about your only option. taking 2 gives redudancy, always a good thing if you can afford it.Originally Posted by joecool
8 man squads for PAGK work well, 7 is workable, 6 is too few IMO.
Termies work well at 5 men units, 3 men retniue is a minimum, again IMO
I like deepstriking, but i use IST's with homers to strike at the heart of the battle w/o fear of scattering into enemy troops.
Last edited by Weezhard; November 12th, 2007 at 11:56. Reason: Spelling
Nothing to see here, please move along.
You can't listen to Diggums, I've branded him a heretic.
What you really want is lots of PAGKs with NFWs(Nemesis force Weapons), SBs(Storm Bolters) and no Psycannons.
It's economic, flexible and makes your army fell as nondescript as a tyranid horde.
Also, I don't know why dreads(Dreadnoughts) even have the TLLC(Twin Linked Lascannon) and ML(Missile Launcher) options, all you need is a AC(Assault Cannon) and DCCW(Dreadnought Close Combat Weapon) plus you wouldn't want to disrespect your fallen GK heroes by putting them in a Dread with TLLC/ML, it's shameful.
Besides, I've seen Diggum's army, he uses ISTs(Inquisitorial Storm Troopers) which obviously shows he's a heretic to the path of the Puritan GK army.
Besides, I think he's crazy too... >.>