Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Well im thinking of creating a new chapter, and theming it as the "Sons of Sparta", based in white scar doctrines. A hit and run group these landspeeders as replacements for rhinos and razorbacks as well as tanks: http://fr.games-workshop.com/40k/spa.../variantes.asp transport the force to the sight of attack and then combat squads and devastators cut down anything in sight. Im thinking of changing the name but idk. What do you guys think? the chapter would be heavily converted and feature all three specialty landspeeder variants.
So a mobile army with a lot of transports?
Would work quite well if done properly, I assume you'd just use the landspeeder things for coolness, not as a different rule set.
If you do, use a lot of razorbacks, and for the love of god don't spam lascannons, you're going to have low anti-infantry capability with the amount of points spent on vehicles, take razors with heavy bolters, and your devastators with a few bolters and meltas I'd say.
I agree that there has to be a balance between heavy anti-infantry weapons and anti-tank, but since land speeders can take HBs or Multimeltas, the entire force could potentially be off the ground.
I'm not totally familiar with the White Scars in particular, but in general, I prefer Rhinos over Razorbacks.
I looked at the website you posted (don't know French), but I get the gist of the land speeder transport. It would be very interesting indeed. As easy to take down as a Dark Eldar Raider (notorious for paper thin armor), your army would need to be very specialised indeed. Of course, marines ARE more resilient than Dark Eldar Warriors.
Another good addition may be attack bikes, with the side car heavy bolters. I figure if you want to play a fast army,
GO ALL THE WAY OR GO HOME!
of course, I normally play for fun so I love curve ball armies.
I am a big fan of playing fast moving armies as well, this is interesting, although bikes are never a bad idea, in my opinion (okay, so maybe they're not always great...but it's Marines, in Space, on Harleys...woo!)
:party: yeah GW, grand idea!
take some rhino's and take some razorbacks, perhaps 66% rhino, 33% razorback, that way you keep it cheap and you can get more men to the front but you also have a lot more firepower on your opponents frontline (don't take just one razorback though, have AT LEAST two; 1 will just get fragged turn 1 by everything your opponent has)
That's a good point actually, multi-meltas suck on infantry.
IMO the only place they ever work is on landraiders: these vehicles can run up to enemy armour and microwave them.
Well, realistically how many vehicles have a multi-melta?
Land raiders, Immolators, I can't think of any more, the point is not many.
I think it'd be awesome if you could put one on a razorback, just regular, not twin-linked.
Don't forget that Attack Bikes and Land Speeders (can you really even call them vehicles? ) can carry MultiMeltas, they might not be particularly tough, but they have enough speed to make use of them.
Mysterious Member of the ANZAC Clan