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I searched the forums (the search is a bit unwieldy...) and did not find an answer.
I have not played with combat squads before. I know that devastator squads can be split into two 5-man squads. Can I assign 4 heavy weapons to a 10-man dev squad, then split them into 5-man squads with 2 heavy weapons each?
Once a Marine, always a Marine.
the space marine forum is home to many chapters and the many space marine chapters have may different rules. It would be very helpful if you were to tell us the codex you're working from.
Normal space marines (ultramarines and any other chapter drawing from the basic space marine codex) can not use combat squads.
Dark Angels, Blood Angels, Black Templars, and Space Wolves all have their own rules. I assume you're not talking about space wolves though, because space wolves have long fangs rather than devastators.
I'm not sure about the rest of them, but I believe in a devastator squad of ten individuals you can split them up into different teams, assuming that splitting is allowed in the codex at all.
fear the smurfs
For blood angels it's totally your choice, but you must a) divide them when you deploy and b) stick with the break-up for the rest of the game
For Dark Angels, you may. You can split them up however you want, so long as it is evenly in terms of men.
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Now for the original question: Yes you may split your heavy weapons up. You could have 2 heavy weapons in each combat squad of 5 men. You could give 3 hvy weapons to one squad, and 1 to the other. You could even have all your weapons in one squad and have none in the other. This is one of the few ways that combat squads really shine. Nothing like having 2 lascannons in 1 squad, and 2 heavy bolters in the other to deal with both infantry and armour.
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Awesome!! That is what I was hoping to hear...that I CAN split them up. I want to put 2 lascannons and 2 plasma cannons or 2 heavy bolters, and split them up because they has such different capabilities. By the way, sorry I did not specify, but I am looking to use them as Blood Angels, or a BA successor chapter.
I have always just played Ultramarines (I still do and I still LOVE them! I did very well in a tournament over the weekend with my SMurfs), but I am thinking of painting my Battle Company as BA...
I have a proposed army list which I hope to post later today (my work is getting in the way of what is important...) Any critiques will be helpful...
Once a Marine, always a Marine.
Truth be told, he never said that, nor implied it.
He only said that the split should be even, and mentioned nothing about the amount of marines in the squad. Since by the BA codex you can only have 5 or 10 devastators in a squad, splitting them evenly can only mean two squads of 5, and hence why he was in fact saying the same as you.
Ah, the Internet. The only place in the world where two people can disagree on whether or not they're agreeing with each other.
Combat Squads involves buying a 5-man squad and then purchasing another 5 men in a standard block for a set price. After you have your 10-man squad, you may choose during deployment to split them into two 5-man squads, who then act completely separate. Sergeants, weapons, melta bombs, power fists, anything else, can be distributed however you want.
The only consideration to note here is regarding victory points. For the purposes of scoring, a split Combat Squad (that is to say, 5 of 10 men) is counted as being worth exactly half the entire squad's cost, regardless of what weapons are actually in it. So if I had a 10-man Devastator squad with 4 missile launchers at 270 points, and I split them into two 5-man units, one of which had all the missile launchers and the other none, both squads would still be worth 135 points each, that is, half of the original cost. Despite the fact that one squad is carrying all the valuable weapons, if the other squad is destroyed, it pretends it has the weapons for the purposes of how much the squad is worth.
This is supposedly for simplification.
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