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So, with deciding to build another new Guard army, I have considered taking tanks this time. The Russ is all fine and dandy, and I like the Hellhound, and am more than friendly with the Basilisk (50 yard restraining order), but what about the super heavy tanks and the heavy battle tanks?
I was thinking of trying these heavy tanks that seem to be between a normal tank and a super heavy. (maybe vanquishers or baneblade plastic model is a better choice?)
The mecharious (I am sure I am butchering the word with my spelling) seems VERY interesting to me. It costs about half as much as a baneblade and fires TWO vanquisher battle cannon rounds with one shot. OR can get a vulcan megabolter which spits out 15 strength 6 shots at AP3. Thats a marine slaying beast right there. The lousy BS of a guardsman surely will not help the tank out but even if half (6 or 7) shots find a bit of marine armor, the points it will eat off them will be tremendous. Not only that, but you do not need to deal with scatter considerations. All of these heavy tanks are by far better looking than the almost cartoonish Russ as well.
These appeal to me with the added survivability and armament which seems a bargain compared to the expensive points cost of a baneblade.
Does anyone have any experience yet with these tanks?
Last edited by Thorsmitersaw; December 4th, 2007 at 04:46.
to be fair have not faced or used one (Elysians are not noted for their tanks period)
However I can foresee problems, most people, with appocalypse, have invested in some method of taking down the bane blade, as such the intermediates dont really offer any threat,
Everything you have been told is a lie!
Yeah, but are they likely to take anti-superheavy stuff in a 1500pt game?
And even in apocalypse, you can do a classic Guard strategem and have twice as many of them (if you REALLY want the expense £££-wise). Each gun can still only shoot at one tank a turn.
The name refers to facial hair, not playing style.Originally Posted by A news vendor's stand, London, June 1940
hmm Deep strike MBTs? just squash people? no again I think they will be a liability the smaller the game gets, generally the more you spend one one squad the higher the risk that it gets slotted is
in 3000 points spending 500 points on one thing is a moderate risk, doing the same in 1500 points is absurdly risky, hence you hit the same problem as the Land raider, I myself dont like them unless you are playing appoc sort of points, I suppose that is colouring my opinion here, in most of my armies at 1000 points I have atleast 3 different ways of killing a land raider, at 1500 points your medium tanks is dead meat, atleast at 3000 points you star tto hit target rich environments, but again that is all probably coloured by the same things that make me say no to land raiders at similar points
Everything you have been told is a lie!
I think that the Macharius would be nice in 2500+ (possibly 2000) pt games.
Though I haven't used or seen them be used before, from the looks of the rules, it appears to be what its called: a heavy tank.
The cannon armed kind is like a slower Russ, but with better armor and main guns. The Vulcan bolter type is a good horde or MEQ killer, and because of the sheer number of shots should be able to gun down transports fairly easily if necessary.
Baneblades on the other hand are more like big, mobile gun platforms than a "tank". They're also more versatile than the Macharius with their variety of guns and ordnance to pick from.
Vanquishers are essentially expensive Russes with a longer range and better anti-armor capability. They're most effective when they have a BS4 crew, such as AC commanders or aces.
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