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I heard about this the other day, anyone know where to get the rules for this army list. Is it a trial army or is it legal to use without oppenents consent.
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Necron players are babies!
The Armoured Company....aaah, a wonderful creation of tread, steel, and copious amounts of battle-cannon hate for the enemy...
As for where to get the rules, have a look in the recent Chapter Approved, the one with the Chaos Defiler on the front. It's the most recent version of these rules.
As for if they're legal or not, no, they are still classed as TRAIL rules. So no legal army yet. But it's getting there...
*drools over the thought of the day when he can field his Leman Russ tanks as one and not have to put up with smart alec "cheesy trial army" cooments from his friend*
Oh, I have a proper guard army too, I just like to annoy my mate... :lol:
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The older armored company rules were much more fair for your opponent. Now they have removed the lucky glance rule, so if the AC player can take out all of your heavy weapons quickly, then the game is his.
Armoured company? Hmmmm gunna have to look into this...
Gwaaaaaaa....row after row of LR and hordes of Basalisks...drool :wub:
It's fantastically exciting in a really boring way.
Intelligence is but a light in the darkness of life.
My mind is like a vacuum cleaner, it sucks up all of the little crap, but the big stuff has to be picked up by hand.
As much as a tread head as I am, I've got to say the lucky glancing rule was probably the only fair thing to do. I hated that infantry advance rule though...
now im interested too. Are there special rules for Armored company, or do they just make you take Mechanized infantry?
I cannot say much without violating GW's Intellectual Property (funny, they used to call their books "books", their figures "figures", and their models â€śmodelsâ€?. Now it's just called â€śtheir IPâ€?. O tempora! O mores! ), but tanks are taken as troops. Check out Chapter Approved '04 or "Imperial Armour Volume 1" (not "Imperial Armour").
I like the concept of the army (I'm a big tread head), but I think that it IS sorta unfair to play against most opponents unless they know what's coming (I think that's why you can't field them in tournaments). Here's a challenge: win with an armour company in a cityfight game on a dense urban board. :lol: You pull that off and you have my undying respect.
pretty sure the rules for armoured companies are in the big imperial armour book, the 100$ one
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I actually found a way to play armored company without *****ing too many people off. My 1850 point army only has 5 tanks in it total. I fill the rest in with 9 sentinels and squads of storm troopers. I've seen SM armies that had 5 tanks (Three of them Land Raiders) so there can't be too much complaining.
If anyone wants to see the army list, then let me know. It works out pretty well, except for when I'm playing Tau, Necrons or Orks. Tau can pop tanks like no one's business with those pesky rail guns, Necrons can glance ANY tank with even a little warrior and Orks have squads of 30 to get those powerfists across the table safely.
I find the armored company pretty boring. Maybe it my taste, I like infanty but I know there is a place for tanks. Just a army of tanks just doesn't thrill me.
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