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in genral they are a brilliant armie,but im sure there must be a easy way to beat them
to be specific it is the "we will be back",ca'tans and those monoliths
Last edited by Katie Drake; March 3rd, 2008 at 22:32.
need cheese ?
I would go with a mix of heavy weapons pounding them and assault troops for the CC... apart from that I haven't really got against a Necron army yet...
Thanks to all the people showing faith in me
I sometimes feel that everyone will leave me and they will be on their own...
Necrons are a little bit rigged. With all of their rules and uber basic troops- gauss and we'll be back rule- they are a pretty hard army to defeat. Plasma weaponry are very useful against them because of the AP2. You either need lots of AP3 or less weaponry, and/or greatly hope that they Phase Out. Phase Out is when the entire Necron army is below 25%, they all disappear from the battlefield.
Snapple Fact #34:If you keep a goldfish in a dark room it will eventually turn white.
Well, there are two problem lists you can enounter when facing Necrons. In both cases I recommend full squads of assault Marines.
1. Lots of Destroyers/Immortals. Take out the Destroyers by drop-podding your tactical squads next to them--it's the only way you'll ever get close enough. Take then out, then jump your assault marines out at his troops and go for a pincer attack.
2. 2+ Monoliths. Lascannon the Monoliths and pray to the Dice gods. Until they go down, you might as well not even bother attacking the troops.
So, lots of lascannons in your heavy choices with drop-podded troops and Assault Marines. For an HQ I recommend a Librarian. The Chaplain will make your charge count more but the Librarian's force power bypasses the Necron rule...excellent if you can punk his Lord.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
ive played against the necrons a few times with demon hunters, nids, orks, and guard and ive never lost i have only at most played against one monlith at a time but ive played and army with 2 squads of 12 immoratsl and 7 destroyers and lots of warriors. My plan would be to ignor the monlith just target the lords and then use power fists. also ull want to assult more than one squad at a time because the monliths can teleportand then re roll ill be back. so i usualluy try to make him choose what he leaves to die. also if they are not within 6 in of another squad when u kill off the whole squad they cant come back. I did not know a force weapon ignors that rule or is it just when u suck there soul that it ignors it.
As for shooting, ordinance weapons wipe out scarabs and usually deny armor and WBB for regular troops. They'll force your opponent to spread out his troops or hide them in cover. They're about the only way to take out large numbers of warriors. I haven't found that most armies I face can field enough plasma and melta to really reduce my numbers since they leave you in a fire fight with a shooty army--exactly what I want.
As for target priority, I'd ignore immortals for as long as possible and the Monolith entirely, unless you have a lascannon that can only hit it. The exception here is when the Lord uses the Veil to move the Immortals. That can leave them in a bad spot and a nice pie plate can take out most of a hugely expensive unit. You can assault them, but their high toughness and WBB makes that a dicey proposition. For the Monolith, even lascannons will only glance on a 5, and stunning and shaking don't deny the use of the power matrix to use the portal or the particle whip. Weapon destroyed only subtracts 1 from the flux arc roll. I played an old Chaos game once in which he took two Obliterators, about three missile launchers, and a triple lascannon Predator. It took him two rounds to immobilize it with that much firepower. The same goes for the C'tan. Feel free to shoot my Deceiver all game long. You have to do at least 10 wounds on a ridiculously tough model to kill him. Your points are better spent going for phase out.
Destroyers are another story. If he brings two units and leaves them close together, they're really tough to knock out. You could spend a whole game trying. I've had games in which my opponents manage to destroy one unit of three, only to see them all come back because another unit of three is within six inches for WBB. If you can get fast troops into assault with warriors, you'll protect them from the Destroyers and shrink the area in which they can operate, then possibly charge them after you've dispensed with the warriors. They're worth shooting if they are in single units or widely separated, however. Nothing sucks worse than seeing two Destroyers go down in a unit of five, then failing a leadership test and watching the unit jet off the board. Do take out Heavy Destroyers early, however.
Terminators with combi-plasma or melta are also tough for me to handle, since only the Warscythe, C'tan, and Heavy Destroyers can take them out easily. They can teleport in, use their combi-weapons to clear some space, then start laying down the lumber on anything in reach.
In short, load up on fast assault troops with power weapons and go for phase out. Boring, but effective.
Thanks for the help everyone!!!! 8X but feel free to add
need cheese ?
Weaf did a really good job of describing what goes through the mind of a Necron player when facing SMs. Phase Out is definitely your best option.
Karmoon: "well.. any kore = good kore" 12:35pm PST 23 May 2007
I also think Weaf's info was good.
IMO, C'tan shouldn't be a high priority, since it can take a lot to kill them and they don't help you with phase out. If you feel you must though, then I suggest Scouts w/ sniper rifles.
There is no such thing as a plea for innocence in my court. A plea for innocence is guilty of wasting my time. Guilty.
- Inquisitor Lord Fyodor Karamazov
I have played SM (appoc sized army) and Crons (just over 1k) and can give you a few pointers.
To beat the crons you need to work toward phase out. Now if your opponet is like my little brother and pass every single wbb roll he has to take then you need to do the following.
1. Jetpack HQ with power weapon of some sort or force weapon.
2. Lots of instant death weaponry and target the crons NOT the monolith/s
3. Sheid your heavy weapons with a squad of scouts or two (especially important if he has wraiths or a destroyer lord.
4. Terminators or assault terminators with lightning claws wouldn't be a bad choice.
5. NO TANKS.
Your goal is to kill as many necron warriors as quickly as possible to make the army dissapear.
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