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so ive been checking out army list and such (trying to figure out a 1500pts list) and ive come across a few that have said something about a water warrior style/army and i have no clue what there talking about...so whats a water warrior...thing.
Thx for the help
Thx affie. Thats a great tactia or watever...but its huge! well thanks...now i got to go read it all.
In short, the tactica suggests that the best-performing army is one that remains flexible, and capable of adapting easily to your opponent. In the words of Bruce Lee, "You must be formless, shapeless, like water."
Sun Tsu talks about this concept far more eloquently than I can in The Art of War, which is also a great read on military strategy. Basically, keep your army light and mobile, so you never get stuck in one place, and can easily force your opponent to chase you, which keeps him/her off guard, in theory. In the tactica referenced above, he suggests two small squads of Grey Knights in Land Raiders (that's the standard version, NOT the crusader), and a brother-captain with psycannon. Give each GK squad an incinerator and that's 1,000 points.
Now, I haven't tried this, but the THEORY is that you keep the squads in the raiders, and use the lascannons and psycannon to poke the opponent in the eye from a distance. Eventually, hopefully, your opponent with charge. By keeping your squad in front of each raider, you can lay down withering fire, then when something (genestealers, e.g.) gets too close, jump in the raider. Tank shock the advancing army, then jump out and cook them with the incinerators.
That's a quick-and-dirty summation of just a few ways to apply the "water warrior" concept, but it's more about countertactics than tactics. With practice, you can, it's said, learn to react to your opponent, doing the opposite that he/she does. This is, as far as I understand it, the concept of the "water" army.
I find it easier to compile everything and print it off, easier to read that way.
Warhammer Fantasy Armies:
0/0/2 -- 1000pts + -- Wood Elves
Dark Elves - It's complicated...
Warhammer 40K Armies:
0/0/0 -- 360pts + -- Daemonhunters
Army Project Blog
a question that sometimes drives me hazy: am i or are the others crazy? ~ albert einstein
Sisters Repentia: Wow what beautiful models! Wow what terrible rules! -stjohn70
Just be aware that anyone using more than 2 landraiders in a game 2000pts or less, will usually in tournaments be marked negatively for army and sportmanship as its a very power gaming army.
Also from what I've found unless played right, the army will be destroyed by armies with more than 2 lascannons...
Not many armies are prepared for that, and you'd have to be a pretty experienced general to stand a chance. I wouldn't want to face it unless I was prepared for it.
It reminds me of another great master of the art of war, Miyamoto Musashi, who worried as an old man that perhaps he wasn't actually as skilled at sword fighting as it seemed - maybe he was just bigger and stronger and meaner than everyone he'd ever fought.
Its actually a really hard army to play... as said; armies with many lascannons/brightlances etc. will be HARD for you. In my shop its actually not thought of a power-gaming army since its fluffy and looses as often as it wins (maybe its just me).
All in all I'd recommend if you want a tactical challenge.Sounds like he was a Tyranid to me...maybe he was just bigger and stronger and meaner than everyone he'd ever fought
It is dangerous to be right when the government is wrong.
Who are you to judge what is sane and what is not??
To me the more balanced Inquisition / Grey Knight army is far more tactical and more likely to win more often than the one trick pony. Everyone can see what your going to do and either can beat you or don't have the gun power to do so.
In saying this I love the fluff of two landraiders.. I just don't recommend three.