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has anyone else found that rogue psykers are really good value for points?
You can get for below 50 points a 5 wound model that can turn witch hunter assault squads on each other. By using them against arco flagellants or repentia they can easily wipe out whole units in one turn. Imagine using one in a combat patrol situation.
Overpowered or a gimmick only useful against very limited armies?
Do they really have 5 wounds? I didn't notice that before...
Besides their game efficiency, they're really good for fluff and backstory. I was thinking of putting one in a Word Bearers army, along with some Traitors, to represent cultists and their leader.
The Emperor set a fire in their hearts that they might burn the iniquitous and the impure from his sight. And the light of that flame shall be as a beacon to the faithful, a light that shines in the darkest places.
5 wounds!? not bad ey. but like you said, they're only powerful against very limited armies. but other than that; i'm pretty sure i watched a match where a Tzeench army used one. he may have all those wounds, but against some space marines, they go pretty quickly..
It's also explicitly illegal on top of being plain beardy to use it against any opponent other than a Witch Hunters army, so don't get too keen on them =)
That puppet dance move has caused me a fair bit of trouble. I suppose that they are weakened a bit by the fact that they can can only be used against witch hunters, who have a large array of anti-psyker wargear but they are still quite good nonetheless.
Bellow 50? Actually less than half of that base (but has to pay for one mandatory psychic power), but they are T3 with no save, and as stated, can only be used against WH...
The last person who took one against me suffered Perils of the warp and was instant killed, good times.