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I have been looking at Imperial gaurd for quite some time and feel that with 5th edition coming out, it might be time to start a small army of them.
I want to use the Drop Troops doctrine, along with Carapace Armor, Hardened Veterans, and possibly the Marksman doctrines. I typically only play CoD, and will likely take the "plunging fire" strategem. I plan to convert them up with Cadian bodies and Ellysian heads from the FW range. Weapons teams will likely also be FWs.
I hear that these armies are quite successful in the field, but I want to know if they're right for me. I'm going to go Plasma heavy in my squads, possibly flamers as well. For heavy weapons I was thinking Heavy Bolters and Mortars for close and long-range support, respectively.
I'm really just looking to max out on troops squads, no tanks, maybe a sentinel or two. The plan would be to drop my squads in with over-lapping fields of fire and lay down enough fire to take out my opponent's.
What I'm afraid of however, is that given the nature of WH40K, I won't be able to rely on a shooty army like gaurd. I have always preferred to play gun-toting armies rather than CC beasts, but the landscape of 40K is making that nearly impossible. I guess I need help coping with this while dealing with troops who are plummetting into positions that are VERY close to the enemy lines already. As a marine player, I'm a total noob and have no idea how to play IG.
If you want play all droptroop army you should add also special weapons squads in COD where is all about personal contact, few meltaguns and democharges comes handy also sentinels with heavy flamers and HK missles to flush pockets of resistance in cover, is good too,iam personaly not fan of carapace but you don´t wanna clear casualties by shovel do you?Iron discipline comes handy too and don´t forget advanced comms on your sentinels-sonner you got you droptroops on ground then better but dont forget-unlike marines you can´t deploy in every mission but only in those that allows deep strike.Good luck to you and hope it helps
-These are Eldar?I thought they would be taller.....
Sgt.Williams 19th Perseus regiment
Send a messege to Cheradine, he plays Elysians and will be able to give you some good intel on how to use them. There is a couple major ways to play them:
1. Total drop trop army, where everything deepstrikes and you pretty much skip the 1st turn
2. Half in Half, where some stuff starts on board while other stuff deepstrikes
3. A ground force with air support in form of fliers, which technicaly isnt even considered drop troops
I personaly play the third one, and sure as hell enjoy showing off my FW stuff every time I play my guard. Makes me feel good, but at the same time pisses off my oponent.
If you want to dive right in, I love my suicide drop vet and command squads. Total drop is a different animal, and the above posts tell you want to do.
We have a new dex likely coming out in early '09, I'd say take your time building IG, as it is a large and time consuming army to assembly and paint, and that way by the time you have a sizable force ready, the nex dex will be out. It took me about 4 months to get a good IG army out the door painted.
I think I will message Cheradine, if he plays Elysions, he's the got the army I have in mind.
I do want a Total Drop army, and am certainly willing to skip my entire first turn: more time to eat my food
So far, the Doctrines I'm looking at are:
Drop Troops (clearly)
Storm Trooper Squads
Heavy Weapon Squads
Special Weapon Squads
My plan is to take 2, 5-sqaud Infantry Platoons (makes them 1.1pts/model) and then take 3 5-man squads of Storm Troopers, along with my HQ squad. That HQ will include a Fire Support, Anti-Tank Support, 2 Mortar Supports, and a Special Weapons support.
I will drop everything into clear, covered LZs where available, drop the Storm Troopers into the back to wreak havoc for a while, and the mortars into the best available firing positions. Hopefully the turn after I drop will see a large decrease in enemy troops, and then they will likely stabilize after that.
Thanks for the help though so far guys.
No tanks?! Good luck!! As a long-term Guard Player, I hate to tell you this - but that carapace armour won't save you that often! Don't get me wrong - I really like the idea, and your list, but I personally wouldn't do it without some serious armour.
As has already been said - there's a ne dex coming soon, so we don't even really know if you will be able to deep-strike everything anymore. But seriously - go for it. You'll have to post and let us know how it goes when you're done!