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Thread: No Tanks!

  1. #1
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    Has anyone ever thought of the topic of taking all inf and no tank. Think about it, one lascannon can kill a tank, it takes 6 to kill a heavy weapons team. My strategy is to make the opponent waste all the points he spent on lascannons and melta-bombs. think about it, what is it 25, 35pts for a SM to take a lascannon(and you know how they love those lascannons) he will need to kill about 7 guardsmen to make up for it. not to mention melta-bombs and frag grenades.
    any comments appreciated

    -adam


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    Senior Member Pandora's Avatar
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    That's the basic premace for about a third of the Guard Armies out there. Also, your more mobile, and can take some serious fire power in platoons. It's been thought out plenty of times, it's a good strategy, but certainly not a new one.
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    I&#39;ve thought of this many times, and done it, however the reasons that most people do NOT do this are twofold.

    First, You have to buy, assemble and paint a LOT more models if don&#39;t include tanks.

    Second, Space is at a real premium when you replace a 6x6 (Or something like that) tank with squad after squad of heavy weapons. It is very difficult to set an army like that up within most of the setup areas, and it takes a reallllly long time to set up and take down an army that big.

    Aside from those two problems, I think it&#39;s a perfectly good idea and it can be very very effective.

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    not to mention in tournys when you have a 2 hour timelimit (including setup) moving/shooting/ and *cough* assulting... with up to 200 models might take a while...

    of course in saying that.. there is a way IG can use this to our advantage... since we do our MOST damage in the fist 2 rounds... running out of time after the lets say.. 3rd round might actually put us in a ... advantagous position :lol: however, one may call this "tactic" unsportsman... bwahahaha


    but really, all infantry IG is considered to be one of the optimal configs of IG. just remember to take heavy weapon platoons..

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    Yes not not taking tanks could trow off some people but (I know everyone has all ready said this still.....) moving all those guy dose take a lot more time than you imagine I once played with a friends orks and wow, wow, wow. Longest game of my life :blink: It took about 20 minutes to move every thing. Besides if you trying to screw-over spacemarines with that tactic all the mealta bomb carring chaplins and assualt squads will suddenly become weedwackers on NOS to all your infantry.
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    also its nice to have some sort of tank even a chimera. It draws power, its easy to move, and hell its flavorful in cases(Can&#39;t say drop troops would care for tanks)
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    If deployment space is a problem, consider infiltrating a platoon into another table quarter.
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    If moving modals is a problem, mount them on &#39;squad bases&#39; which can be made simply out of MDF or something, and with modelling clay, paint and flock, would look excellent. Simply place a squad on each one at the start of the battle and movement is up to ten times faster Treat the bases as terrain in games, but they should only modal open ground (you cant have walls that move around with you&#33. When moving through terrain simply remove them from the bases. I&#39;ve seen this done before and its a real time saver. Think of it as regiment trays like fantasy.
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    With my IG, I aways use movement trays. And when a unit consist of ten men, your going to need an easy way to move them around the field. And seeing +90 gurardsmen can have physiological effect on your opponent, even against other swarm armies.
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    I once saw an army like this. The guy had used a massive amout of different models from all over the GW range to create "The Riot", which was basicly 150 guardsmen armed with Laspistols and CCWs, and two heavy weapon squads with missile launchers (which he&#39;d modelled to make em look like they&#39;d been made from pipes and duct tape) whch more or less advanced on mass. It was a wonder to behold, but took forever to move.

    Sadly, my marine army was ill equiped for such a battle. Mine focuses on a few, mobile, hard hitting units with a little firepower backup (incuding a vindicator). Turn one, my vindy was a smoking wreck after beeing missiled to hell, and the rest of my army was swarmed. A tragic loss...
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