Shoot Marine, Stab Marine, Heal Marine - Warhammer 40K Fantasy
 

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  1. #1
    Painting Machine! Tekore's Avatar
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    542 (x8)

    Shoot Marine, Stab Marine, Heal Marine

    So, time to celebrate the new SM's coming with a forum game, a little bit of the old Hurt/Heal game, Marines style...we haven't seen this one in a bit, and I thought it'd be fun. So lets see which (First Founding) chapter whoops them all....and now to steal some notes from DavidVC04:

    How to Play:

    Each unit starts with a predetermined value of 100.

    You can play once each day and must shoot one unit and heal another each time you play. Shooting a Space Marine unit does 10 points damage. Healing a unit restores 5 points health. You can not hurt and heal the same unit in a single turn.

    Stabbing a unit is different. Once per game, you can choose to forego shooting and healing units to stab a unit for either 10, 15, or 20 points of damage. You could use it today, but you'd never get to use it again. It's a One use only item.

    To stab a SM unit, roll a D6. On a roll of 1-2, you eat the unit for 10 points of damage. A roll of 3-4 eats 15 points of damage. Rolling a 5 or 6 eats 20 points of damage. Be honest.

    Also you must accept a penalty, skipping an extra day before you hurt and heal again.

    Standard Rules:
    1. Post new totals for all units, recalculating the totals for the units you hurt and heal. The easiest way is to simply quote the post above yours and remove the quote tags. Or use the good old cut and paste method.
    2. You must be creative with your entries!
    3. Talk to a local mod before beginning your own Hurt/Heal games in other forums.

    The list will follow in the next post. I'm going to play, but I want to let someone else have the opening salvo.

    Remember to check in daily and hurt and heal your units to victory (or death!).

    Example:

    Bob 100
    Joe 100
    Steve 100

    Bob shoots Joe and then heals himself with a band-aid.

    Bob 105
    Joe 90
    Steve 100

    Tekore (big ups to Dave).


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  3. #2
    Painting Machine! Tekore's Avatar
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    542 (x8)

    Dark Angels 100
    Space Wolves 100
    Imperial Fists 100
    Blood Angels 100
    Iron Hands 100
    Ultramarines 100
    Salamanders 100
    Raven Guard 100

    Let the games begin!

    Tekore

  4. #3
    Pedantic Englishman Wolf Lord Herby's Avatar
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    136 (x4)

    Dark Angels 100
    Space Wolves 100
    Imperial Fists 100
    Blood Angels 100
    Iron Hands 100
    Ultramarines 100
    Salamanders 100
    Raven Guard 100

    Space Wolves wildly shoot Dark Angels then heal themselves with vast quantities of ALE!

    Dark Angels 90
    Space Wolves 105
    Imperial Fists 100
    Blood Angels 100
    Iron Hands 100
    Ultramarines 100
    Salamanders 100
    Raven Guard 100
    Last edited by Wolf Lord Herby; July 20th, 2008 at 16:37.
    FABRICATI DIEM, PVNC

  5. #4
    Junior Member
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    Dark Angels 90
    Space Wolves 105
    Imperial Fists 100
    Blood Angels 100
    Iron Hands 100
    Ultramarines 100
    Salamanders 100
    Raven Guard 100

    getting perturbed someone disliked the Dark angels more than the SMurfs the Imperial Fists shoot the Ultramarines and heal themselves.

    Dark Angels 90
    Space Wolves 105
    Imperial Fists 105
    Blood Angels 100
    Iron Hands 100
    Ultramarines 90
    Salamanders 100
    Raven Guard 100

  6. #5
    Painting Machine! Tekore's Avatar
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    542 (x8)

    Quote Originally Posted by Wolf Lord Herby View Post
    Dark Angels 90
    Space Wolves 105
    Imperial Fists 105
    Blood Angels 100
    Iron Hands 100
    Ultramarines 90
    Salamanders 100
    Raven Guard 100
    And away we go!

    The Dark Angels take another stray shot, this time poking holes in their fancy pants hoods! They are badly wounded. Meanwhile, the Iron Hands assimilate some Necron hats and gain some bionic healing!

    Dark Angels 80
    Space Wolves 105
    Imperial Fists 105
    Blood Angels 100
    Iron Hands 105
    Ultramarines 90
    Salamanders 100
    Raven Guard 100

    Tekore

  7. #6
    Senior Member Trusty Gnoblar's Avatar
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    Dark Angels 80
    Space Wolves 105
    Imperial Fists 105
    Blood Angels 100
    Iron Hands 105
    Ultramarines 90
    Salamanders 100
    Raven Guard 100

    The Black Templars drop pod out of nowhere landing on top of a salamanders supply camp. After killing the guards which they claimed were heretics they stole the supplies and had a Smarty Party!

    Black Templars 105
    Dark Angels 80
    Space Wolves 105
    Imperial Fists 105
    Blood Angels 100
    Iron Hands 105
    Ultramarines 90
    Salamanders 90
    Raven Guard 100
    I'm Useless :D





  8. #7
    Member Varlen's Avatar
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    psst, the templars are second founding. Lets pretend they were *almost* templar, but still imp.fst =)

    Dark Angels 80
    Space Wolves 105
    Imperial Fists 110
    Blood Angels 100
    Iron Hands 105
    Ultramarines 90
    Salamanders 90
    Raven Guard 100


    the White Scars, confused and anrgy to have been forotten, dispite helping defend terra at great costs against Horus (+100) dissapear into some form of warp anomaly chasing an improbably illusive foe, as usual. (-100). They ride spouting odd facial hair and harshly unfasionable spiked black leather jackets, listening to classical rock; offending the fasion concious Dark Angel pretty-boys. (-10)
    The Ultramarines remain unaware of yet another impressively large non-tyranid based conflict, then take all the glory. Again. (+5)

    Dark Angels 70
    Space Wolves 105
    Imperial Fists 110
    Blood Angels 100
    Iron Hands 105
    Ultramarines 95
    Salamanders 90
    Raven Guard 100
    White Scars 0
    Last edited by Varlen; July 20th, 2008 at 23:39. Reason: typos! yay!
    Quantity has a Quality all of its own - Josesph Stallin

  9. #8
    No Life King Alzer's Avatar
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    324 (x8)

    Dark Angels 80
    Space wolves 105
    Imperial Fists 110
    Blood Angels 100
    Iron Hands 105
    Ultramarines 90
    Salamanders 90
    Raven Guard 100
    White Scars ??

    The space wolves decide the Imperial fists are too uptight and throw them a surprise party, causing several heart attacks (-10). The Raven guard sneak in and steal all the cake (+5).

    Dark Angels 80
    Space Wolves 105
    Imperial Fists 100
    Blood Angels 100
    Iron Hands 105
    Ultramarines 90
    Salamanders 90
    Raven Guard 105
    White Scars ??

  10. #9
    Member Varlen's Avatar
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    Dark Angels 80
    Space Wolves 105
    Imperial Fists 100
    Blood Angels 100
    Iron Hands 105
    Ultramarines 90
    Salamanders 90
    Raven Guard 105
    White Scars ??

    The Blood Angels, having just watched Blade, decide to set fire to some blood. The Ironhands metal bits get hot, and melt.

    The salamanders like fires.

    Dark Angels 80
    Space Wolves 105
    Imperial Fists 100
    Blood Angels 100
    Iron Hands 95
    Ultramarines 90
    Salamanders 95
    Raven Guard 105
    White Scars ??
    Quantity has a Quality all of its own - Josesph Stallin

  11. #10
    Senior Member Lyzaru's Avatar
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    122 (x3)

    Dark Angels 80
    Space Wolves 105
    Imperial Fists 100
    Blood Angels 100
    Iron Hands 95
    Ultramarines 90
    Salamanders 95
    Raven Guard 105
    White Scars ??

    Dark Angels rain plasma doom on the imperial fist for being yellow, and then heal themselves.

    Dark Angels 85
    Space Wolves 105
    Imperial Fists 90
    Blood Angels 100
    Iron Hands 95
    Ultramarines 90
    Salamanders 95
    Raven Guard 105
    White Scars ??
    - You must set fire to water or you will be extinguished.

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