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Hey everybody, I just started playing WH40k with the release of the new edition. I was wondering if someone could list the pros/cons of marines for me and what models I should buy first. (Also, what paint/tools I need to make them look decent.) And, how would a Dark Angels army do currently?
Well a good thing about Marines, especially for beginners, is that you can afford to make mistakes. If things don't go according to plan it's ok because they're T4 with a 3+ save, they can slog through the hard stuff, unlike Eldar Guardians or Guardsmen, who probably won't make it if they're in the wrong place at the wrong time.
"When Space Wolves call upon Russ or the Emperor in battle, it is to witness the deeds of Men and to judge The Fallen."
- Meditations upon the Fang
You can also look forward to some models that can be painted quickly and easily and still look good. Alternatively you can spend some significant time and effort and make them look great.
Another pro of the space marines is the so called poster boy status of games workshop which will ensure that your army will receive much love and attention.
My final comments in regards to Dark Angels should be taken with a grain of salt as i do not personally play using them. I feel that currently their book is not a great choice unless you like lots of terminators or many bikes and land speeders. As far as standard unit selection i noticed that they pay a few points less for a few things such as assault marines, and pay some extra points for a couple of selections. They also seem to have less upgrade options than a standard marine list.
Hope this helps
Right, i presume your new to 40K in general, so i best give you a couple of the basics.
For marines, you'll need at least one HQ choice, and two troop choices. These are a must-have. If money is a problem, pick up the 10-man tactical squad and make 2 x 5-man combat squads from there (the models can always be integrated into a larger army of any chapter later!) and grab any HQ model that you like the look of. For painting, a can of chaos black spray paint and a dark green will set you right for the basic colour scheme. Total cost is about £35/$65
Once your models are made, go to a GW store, or find a local club, and bash off a few games with your little army! Admitted your playing with 250points, but it will give you an idea on how the rules work, and how to get in to playing marines.
Over time, stock up more models. As was mentioned before, marines are a jack-of-all-trades, being just as capable shooting as they are in close combat.
Once you know marines is the army for you, and you want to keep going with your army, pick up the codex that focuses on the chapter you want, be it smirf(ultra)marines, dark angels, blood angels or any other chapter!
And right now, dont worry about getting models that will stay in your army until the day you quit. As things change, you'll quickly find your leaving your once beloved models in the box because they dont do the damage you need. When the time comes to look at making a full army, drop a post in the marine army list forum and ask someone to help you make a list that suits you and your chapter =)
>GW's chosen favourites. Take one look at the rumours for the new codex due out this fall and just try to tell me GW doesn't love the Marines!
>Really good minis. There are some stinkers, but for the most part, SM minis are among the best available.
>Supreme flexibility. With the right gear and tactics, Marines can do ANYTHING.
>Rock hard troops. Your regular Marine is the equal of many other army's elite troopers. Tough, strong, skilled and very well equipped, Marines and Chaos Marines are the best basic troops in the game. It's hard to screw up so badly that Marines can't claw their way back into contention, unlike most lighter troops.
>Loads of background info. Marines are the heart and soul of most of 40K's storyline - if you want a story and cool history behind your army, Marines have it!
>GW's chosen favourites... And everyone knows it. Nothing against the army, but other players can get a little bitter over the attention we get.
>The poster boys. Everybody plays Marines. Now, a thriving core of players is good, but when there's a billion SM armies and 85% of them are played by... how to put this... not the best players... Well, it can get rather discouraging, not to mention monotonous (since they're almost all painted as Ultramarines!).
>Favourite targets. Since there's so many SM armies (and the good ones are often extremely powerful forces), everybody else has gotten very, very good at shooting holes through Marines in particular. 40K is a dangerous place for a Space Marine...
>Stereotypes. SM's have a tendency to be regarded as the "Noob's army", because so many rookie players use SM armies. Some folks will dismiss you as an inept general, relying on the innate strength of the Marines to cover your own deficiencies, and some can be very hard to dissuade... I find that a swift and brutal humiliation on the tabletop does the trick nicely.
Your priority list for things to buy goes like this:
>>1xHQ and 2xTroops (bare minimum army). Quickest and easiest way to get this is to grab a Commander and 2 boxes of Tactical and/or Scout Marines. Maybe a command squad too, though I personally don't use them.
>>Tools, supplies and gaming equipment - glue, paint, tools, dice, templates, tape measure, etc...
In terms of tools, your basic startup set ought to look something like this:
>A good, solid hobby knife. Anything that takes an X-acto #11 or equivalent will work. Get a good quality one right from the start and you'll save yourself the hassle later. Get spare blades, too - always replace a dull blade.
>A set of clippers for removing parts from the Sprues. GW ones work, But I prefer Xuron brand. Check your local model shops, they'll have all sorts of options.
>Needle files. These tiny little files are indispensable for cleaning up mould lines and the cut points from the clippers.
>Plastic glue. GW stuff works, but I reccommend something like Testor's Model Master cement, Ambroid Pro-Weld, or Tenax 7-R. Again, check your local model shops.
>I really love Squadron's sanding sticks. A Medium grit and a Fine grit stick make a great combination that you'll use on everything. Again, model shops.
>Paints. Specific colours depend on your colour scheme, but a can of primer (GW brand or other, search the forum here for info), some foundation paints to get the ball rolling and some normal paints to finish it off are your basic items. Beyond that, some variations on the basic colours (for highlights and shading) and some of the GW washes should round things out nicely.
>Paintbrushes. A million choices, two million opinions. My best advice is to pick them up and play with them a bit before buying. Materials, shapes, consistencies and such vary, but the basic constant is that there are good brushes and poor brushes, and you can feel the difference. If a brush feels "good" to you, odds are that it's a decent brush - check the price, too: the crazy expensive ones are just excessive, but within the typical $1 to $12 (or something like that) price range, you tend to get what you pay for - a $6-8 brush is almost always better than a $2 brush.
On top of wraiths excellent list, I would also add that they are probably the cheapest army to collect to a reasonable value. For example, £18 tactical squad gets you around 200 points worth of models, whereas £18 Imperial guard squad gets you around 120 points.
If you work on the (very) rough basis that £10 gets you 100 points, that seems to work for marines more than any other army (except maybe chaos). And as you can get almost everything in plastic it is far easier to glue, paint, transport etc without gluing your hands together or accidently knocking your newly glued weighs a ton daemon prince on the floor and watch it smash into smithereens...
Regarding dark angels - the Ravenwing box set represents one of the best value deals GW offers. Pick up one of them (50), a box of terminators (25), a terminator HQ (12) and a tactical squad box (1 and you've got a good start that is fluffy if a little raw for a little over £100 and I bet you could make a kitted out 1000 point list out of that.
Also, the best thing about picking all them up is each unit gives you something different to paint.
I can't say I've seen it all but I live for the things that keep me hollow.
Wow. Thanks for all the help.
The main key of Warhammer 40k is to have fun. Yes I know that sounds KHORNEY.... no? Okay. but it is true. I would rather have the dumbest army list in the whole universe and lose than win and not have fun, because really if you win easily then you should look at your list for dairy products (how cheesey or competitive it is).
Just jave fun.
P.S. DA FTW!
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Rep people if they help you!!!
Nice puns Shadow Nugz.