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are they worth it. They cost 10 pnts and the bolt weapon count as ap4 and ignoring invunurable saves.
Nothing more funny than 3 inquisitors with sanctify when facing deamons. They cant do anything while you stand in front of them having a tee break.
It has 2 distinct benefits - the AP4 and the ignoring Invulnerable saves thing. Therefore you need to be able to use one or both before it's really worth taking. This means going after armies with lots of 4+ armour that your bolters wouldn't otherwise punch through, armies that rely on invulnerable saves rather than armour (Daemons, IIRC), or even better, armies with both (if there are any).
So versus Marines/Necrons/Sisters/etc, not often worth it. Guard, 'Nids and Orks with mostly 5+ saves don't require it either. Things like Grenadier Guard, Tougher 'Nids, Tau, Eldar, Daemons and such that field lots of 4+ and/or invulnerables are a gold mine for Psy Bolts.
Oh, yeah - you might want to be a bit more careful asking questions like this. We're not allowed to post GW copyright material like rules and ugrades. Try not to post specifics about rules, stats, and points costs beyond the minimum needed to get the question answered.
The AP 4 bit is nice, though for me the kicker is the ignore invuln saves.
Say goodbye to all but the Iron Hide Daemons...