Space Marine Weaknesses - Warhammer 40K Fantasy
 

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  1. #1
    Senior Member Ascension's Avatar
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    I'm pretty certain this hasn't been done before... I used Search and nothing even remotely like this turned up... In fact, -nothing- turned up.

    So, we've all heard about how good Space Marines are: good armour, good guns and whatnot, but I was wondering this--what's BAD about them? What weaknesses do Space Marines have that can be exploited by enemy players?

    What do you think?

    <span style='font-size:14pt;line-height:100%'>[Subliminal message] I AM KING [/Subliminal message]</span>

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  3. #2
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    High point costs.

    That&#39;s pretty much it&#33;

    They&#39;re a very good all-around army, with execellent saves, covering all their bases, a little ordnance, good blast weapons, more than decent in melee.

    Their main weakness is the lack of numbers you can fit in a set number of points.

    As such, they&#39;re vulnerable to theses :

    - Blast, high AP weapons (Disintegrators, Warp Blast, Plasma Cannon)
    - Small, elite units with power weapons and high ini (Genestealers, Howling Banshees, Bloodletters, Daemonettes)
    - Fast, highly specialised close combat units (Winged Hive Tyrant, DE Archon w/ Skyboard, Greater Daemons)
    - Powerful ordnance weapons (Battlecannon, demolisher)
    - Very high numbers (Gaunts, Rippers, many many lasgun shots)

    But I believe that the SM, along with Chaos and Necrons, are the few armies that can kick anybody&#39;s ass simply by adapting to the ennemy&#39;s army.
    The Tyranids, for exemple, can&#39;t do that... if an opponent gets a lot of indirect fire ordnance, or blast weapons (Basilisks, or havoc lauchers) and simply fires while moving backwards, the &#39;nid player will be hard pressed to find an adequate tactic to counter that. Same idea if the ennemy takes 4-5 vehicules - we don&#39;t have enough effective anti-armor at long range to adapt to that.

    So in a nutshell, the best way to beat a SM user is to take him by surprise by using a good tactic that is not usually used against them - deep striking in their ranks to distract them from the real threat, infiltrating units to harass them (Rangers, &#39;stealers)
    Anything to make sure your actual marine killers can survive long enough to take out the biggest threat in their armies depending on which army YOU play.

    Hope it helps&#33;

  4. #3
    Son of LO H0urg1ass's Avatar
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    Space Marines do have some weaknesses actually. Some of them, terminators for example, cost way more than they are actually worth. Terminators have become so awful, in fact, that in my area no one uses them anymore. I mean, out of 50 regular players, more than half being SM players, I&#39;ve seen them used twice in the past 8 months maybe.

    The second weakness ties in with the first one, in that because of their high points costs, there are fewer models on the table. This can really suck if any of their opponents have a really good round of shooting or assaulting.

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    Space Marine weaknessess are as follows:

    - Low Strength in Combat

    - Usually outnumbered

    - Units aren&#39;t characterised

    That&#39;s just about it IMO. They aren&#39;t a rubbish army, they&#39;re quite good, and will apparently be better with the release of the new Codex. So, all we can do is wait in hope that they&#39;ll get some God Damned high Strength in Combat.

  6. #5
    LO Zealot Tubal's Avatar
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    I&#39;m not sure what you mean by "Low Strength in Combat", they have S4 with the option to go to S8 with powerfists and thunderhammers. Isn&#39;t that enough? Think of the poor Eldar who have to struggle with S3 :)
    98% of the teenage population does or has tried smoking pot.
    The other 2% are smart enough to question the 'science' behind that number...
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    Compared to how they should be. . .nuh uh. The Characters don&#39;t have high enough S to deal with things like Daemon Princes or Hive Tyrants etc.

  8. #7
    Formerly BrotherAzriel Horus Lupercal's Avatar
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    I Agree with Squibie, Eldar have the Avatar, But i dont really Care, i have my S 5 Wulfen and Models like a WG pack leader with 4 Power weapon attacks, S aint an issure if u use what u got properly tho
    PROUD TO BE IN THE BRITISH ARMY.
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  9. #8
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    yea i agree thats kinda what i wanted when they said power armor and stuff but i think the real weekness to spacemarines is Ordinace&#33; man you can get really blown away from lets say a leman Russ or a whirl wind, but in all out i think they should atleast have a strength 5 in closecombat or something to fight demons he he :w
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  10. #9
    Senior Member LRSeriesIII's Avatar
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    Space Marines have Dreadnoughts and the like with high strength.

    Besides, you have to remember that the strength of the Space Marines does not lie in characters with incredible stats and special rules, it lies in just the awsome capability of each individual Marine. And I suppose this could be considered a weakness: their lack of high end close combat monster characters like Demon Princes and so forth means they have to call upon their individual regular Marines to stop such beasts.

    If you are trying to take out a Marine army, attack them everywhere at once. Marines do well when they are able to concentrate their forces. This is standard for elite forces with few troops but really good individual troops. When they concentrate their forces, they do very well (because they are less outnumbered in the actual combat, so they can overwhelm their opponent because their individuals are so good). However, Space Marines can be spread much thinner than, say, Imperial Guard.

    This is infinitely more true of Terminators. Terminators are actually, in my opinion, quite good, when used properly. They can overwhelm an opponent like no other unit in the game. However, if exposed in the wrong way, they can quickly become outnumbered and overwhelmed themselves.

    Think of the Terminators as a very sharp, very hard blade (such as a Japanese katana). When striking with the blade it is almost unstoppable, but at the same time its rigidity means that it is actually quite fragile. Strike it the wrong way, or bend it the wrong way, and it will crack. Terminators do not bend without breaking.
    &quot;Don&#39;t Delay-The best is the enemy of the good. By this I mean that a good plan violently executed now is better than a perfect plan next week. War is a very simple thing, and the determining characteristics are self-confidence, speed, and audacity. None of these things can ever be perfect, but they can be good.&quot;
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  11. #10
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    Actually, a katana is very flexible, and will bend easily rather than break if it is well made

    As for everything else you say, I completely agree

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