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This thread, brought to you by Sendaf, is for those of you who like to bring some inquisitorial weight to bear upon their enemies.
In other words, do you have any thoughts on the allies we have available? Witchhunters or Daemonhunters?
If you are lacking some serious hth punch in your army, I hear that adding a unit of grey knights (terminators or normal) can really help out. If you've already got a priest, maybe some arco-flagellents might do the trick (i've been thinking about a version of this for my skitarii, to tell the truth).
Or, is your army primarily inquisitional in nature, with your guardsmen being the allied help on the table?
Apparently some people like taking inquisitorial storm troopers, espescially as they can avoid taking the grenadiers doctrine that way.
So, what have you got? Have you ever thought about taking allied units?
And how do you think they run together - is there a certain playing style that revolves around different mixes, and what tactics are required to make the army work?
Any thoughts guys? Anthing and everything is allowed - even if only slightly relevant! And remember that some people might post ideas in direct contrast to your own - this is a good thing! We want ideas
"Pickles, the drummer, doodily doo. (Ding-dong, doodily, doodily, doo.)"
Also, you should google "garfield minus garfield". Awesome.
maybe its just bad luck, but grey knights are never that powerful for me
the regular grey knights do fairly well for me, but in the end, they only kill 1 or 2 squads before they are weakened enough to die easially
and grey knight terminators seem to die too easy, i can make a million carapace saves..........i can make billions of power armor saves, but i can only make 4 terminator saves........why???
the only time i did good with terminators was against necrons, and i had a grandmaster, with 4 terminators, who proceeded(4th edition) to keep knocking down the necron lord every time he got up(forceweapon!!!) while the regular terminators proceeded to massicre necrons every turn
is it just bad luck?
am i targeting units that are too powerful?
Last edited by Dakka,Dakka,Dakka; August 5th, 2008 at 04:21.
Hellhounds are good tanks
Satan - "**** you Kage! And **** you Jables! I'll get you Tenacious DDDDdddddddeeeeee!!!!!!"
They look good on paper and I am sure that they make a great combination. But there is few things that I cant deal with my mechanized company.
I always run an inquisitor lord (shooty) with 2 sages, 2 mystics, 2 heavy bolter servitors. The lord has a BS5 psycannon with rerolls on every to hit roll, and the heavy bolter servitors also reroll misses. They remain static next to my artillery and handoff targets to other units against deepstrikers.
The lord has a psychic hood because I need some protection from eldar magic.
The other "unit" I take is a callidus assasisn to take down special characters I always seem to face, and to take down thousand son squads with involnerable saves.
It is a very successful combo for my guard.
I take a Daemonhunter Inquisitor Lord to every battle for fluff reasons. Other than that I use IST's as and when I need them.
The Inquisitor Lord is just insanely tough - with artificer armour and a Daemonhammer, there isn't much that I can't count on him to take down in CC. I also (somewhat unusually) make fairly extensive use of his psychic powers - Scourging makes an excelent replacement for a bolt pistol - giving more attacks, greater range and the ability to move and shoot. Holocaust can also be very useful - particularly against Nids and Orks. He's particularly potent given that my regular opponent plays CSM - he never fails to kill more than is points in those games.
I use IST's like any Guard player would use ST's. Given that I use two full platoons, I'm hardly left at a loss for troops slots and this means that I can take more Hardened Veterans, if I really need to. The other reason I use them, as opposed to Grey Knights, is that I found GK to be just too killy. Even when I only took a squad of regular GK my entire battle ended up revolving around them - partially because my opponent focused inordinate amounts off attention on them, and partially because they were just so good! I'm all about regular humans - so the GK stay in the box until I play in apocalypse games.
This topic's convinced me to try a shooty inquisitor lord with callidus once I get up to 2500 points (I don't feel lower point value forces would have an inquisitor lord. If he's there, he'd be backed by a larger force.)
What can I use for the Sage retinue? They only sell one of them in the $45 inquisitor pack which I'm not buying.
btw, is there any way to get gun servitors easy? As in, not packaged with combat servitors. And I don't see any blisters on GW's site with plasma cannon servitors.
Last edited by jh316; August 5th, 2008 at 14:08.
I have recently tried to run an inquisitor lord (ordo hereticus) along with 2 inquisitors (ordo hereticus) against my frined's eldar army which contains around 3-5 psykers. the Lord has the pyschic power Purgatus and the 2 elite inquisitors use hammer of the witches. i only have a game or 2 using this list but it seemed pretty solid. even though eldar are the masters of psychic tests with a -3 leadership their chances of failing seem to improve greatly.
Can sisters of battle use faith points while they are allies? since they are only slightly more expensive then storm troopers (and have better stats) I am thinking about using them to fill in my normal strom troopers role. If they can use faith while allied, then they could become an extremly good objective taking with more staying power, hitting power, and leadership. anyone ever do this?
"Thank him who puts me loath to this revenge on you who wrong me not for him who wrongd"
You can only use 1 elite slot for allies, you can't use 2 inquisitors.
>_> A couple thousand is significantly more than the 80 or so I'd be bringing at 1500 points.