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With the new master of the forge HQ choice and the ability to take dreadnaughts as both elite and heavy support, i was wondering if anyone is thinking of running a walker heavy list liek those that have shown up in orks these days. It is like a marine nid zilla or a big mek list, but the idea is that you load up on 6 dreads and back them up with some objective nabbing fellows.
Similarly the new options for the dreads are kind of crazy, two twin linked autocannons!!!!
Plasma cannon, missle launcher! 2 heavy flamers (1 TL), not too mention the iron clad who can load up on all sorts of goodies!
Anyone else want to share some dreadnaught configurations or ideas on a dread maxed army, please feel free.
I prefer the good old standard assault cannon and heavy flamer combo.
Although recently I've warmed up to the multi melta deep striking dreadnought.
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The Mortis (2x TLAC) looks like a solid option for only 125 points.
Ironclad and Ven Dreads look nasty too, if a tad expensive.
If I were running a Dread army, I'd probably take 3 Mortis and 3 Ironclad, all in Drop Pods
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like ==ME== said, take 3 fire support Dreadnoughts (don't bother giving them venerable, not worth the points), and 3 assault Dreadnoughts (Ironclad is a best buy here with 4 attacks on charge, and a meltagun and heavy flamer). With the new cover saves for vehicles, Dreads can take a lot of punch and still keep dishing out damage.
I would also recommend you take Captain Shrike (giving your Dreads fleet rule )
Whew! I nearly had a heart attack.
The 6 dread army is quite nasty and I am a big fan of the two heavy flamer dread.
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The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
damn, almost had you fooled here