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Im not looking for GW bashing here, just wondering on everyones thoughts on how the Rites of Battle special rule has been removed from the Chapter Master (outside of Captain Sicarius ofcourse >.< but he is the only one). Our brother marines the Dark Angels and Blood Angels have retained this rule if i remember correctly, so how do you think it effects things now, if at all?
To be honest I don't mind it too much and pretty much makes no difference to me, since I rarely ran Chapter Masters, if at all in the last edition. I also like the idea that each squad of Space Marines are now more dependent on their sergeant in the heat of battle, and makes seem just that little more independent. ;3
Plus, it's really not that much to worry about, just stick your sergeants with the more important elements of your combat squads, and worst comes to the worst, we still get the auto-regroup, I ain't too worried. ^^
And baiting big squads to shoot you in the Shooting Phase just so you can voluntary fall back, leave their squad out of charge range then hammer said stranded squad with your guns next turn is TOTALLY satisfying.
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Train of thought will be terminating at.. edible murder weapons!
i think its great. One of the main problems that people have is that the DA/BA/DT/SM armies are all the same. Rember when the DA codex came out and people were freaking out because they didnt want there SM codex to be set up in the same format. IMO its good when we see a difference between the armies even if it is in subtle little ways.
I for one am glad Black Templars retain Rites of Battle. With no sergeants and the nature of our morale checks, losing rites of battle would hurt.
"Courage is not the absence of fear, it is the conquest of it." -Anon
I suppose they needed to let the DA keep something. Give new marines the Mortis and Bikes as Troops sure, but Emperor forbid they ever take Rites of Battle...
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I play Ultramarines and I LOVE the new codex. I also play Blood Angels and I love the old Codex. Giving a boost to one army does not take the other armies down. I have never understood the rationale behind that line of thinking. I am glad there are differences. Otherwise, why have different chapters.
Also consider this, if you have BA or DA and want Rites of battle, ditch your "crappy" codex (Which I don't think is crappy at all) and play your army using the new codex, take Sicarius, but call him Belial or Dante and make the best of it.
Last edited by 4theEmperor!; October 17th, 2008 at 19:27. Reason: tried to make it more readable
Once a Marine, always a Marine.
i like where gw seems to be going. i would like to see more stark contrasts between the founding chapters but at the same time give the ultrmarines/ codex marines unique traits(that actually mean something).
i think they have taken alot of good steps for a change.
"All of the tainted shall fall before me".
i, quite frankly, was a little upset at the new blood angels codex (the amount of options for characters that we lost and the fact we cant have 6 or 7 man tactical squads for a start) and so im very happy to see the new marine codex has given me back these options.
sure i lose some kinky blood angels units, but the voluntary fall back and new units more than make up for it, and as has been said creates a nice distinction between codex and non-codex chapters.
Never judge someone until you've walked a mile in their shoes...by that time they'll be a mile away, and have no shoes